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As a QA Intern, you will contribute directly to the creation of new games by supporting several early-stage projects in parallel. Through testing, feedback, and close collaboration with designers and developers, you will help ensure every prototype we ship internally is fun, stable, and ready for fast iteration. This internship is a great opportunity to grow your QA skills, learn how new games are made, and be part of a dynamic and creative environment in our Barcelona office.
Job Responsibility:
Test and validate frequent builds across multiple prototypes and early-stage games
Provide clear and actionable feedback on gameplay, clarity, usability, progression, and overall player experience
Own the bug backlog for the projects you support: create, prioritize, and follow up on issues with the team
Reproduce, isolate, and describe bugs with accurate steps and high-quality screenshots/videos
Collaborate closely with developers, designers, and artists to help them narrow down issues and identify potential root causes
Proactively communicate risks, blockers, or quality concerns
Explore game builds creatively to uncover edge cases, inconsistencies, and unexpected behaviors
Participate in playtests and feedback sessions to help determine whether prototypes reach fun and retention expectations
Monitor stability indicators such as crashes, performance issues, or device-specific problems
Contribute to lightweight documentation (feature notes, sanity checklists, release validation steps) adapted to a fast-paced prototyping environment
Stay aligned with the rapid iteration mindset of the New Games teams, ensuring games remain testable and stable as they evolve quickly
Requirements:
Currently studying in a video game, computer science, or IT program
Passionate about the mobile gaming industry and eager to learn how new games are created
Methodical and logical thinker, able to structure testing approaches and spot inconsistencies
Strong communication skills: clear, respectful, collaborative
Curious and proactive, willing to question existing processes and contribute to improving them
Advanced level of English (spoken and written)
Nice to have:
Experience in QA (game or IT), familiarity with test plans or bug reporting tools, or knowledge of game design
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