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The SiGMa Media team is responsible for the core media platform that powers audio, camera, imaging, codecs, and media experiences across the Windows ecosystem. We own the platform foundations that enable rich user experiences, reliable hardware enablement, and industry leading performance for millions of Windows devices worldwide. We are looking for an experienced Program Manager II to drive the Windows Audio platform. Audio is foundational to nearly every Windows experience - from gaming and media to communications and accessibility. In this role, you will directly influence how Windows audio evolves, shaping platform capabilities that developers, partners, and customers rely on every day. You will have the opportunity to set platform direction, influence the ecosystem, and deliver meaningful user impact on a global scale. This role sits at the intersection of OS internals, hardware ecosystems, and user experience, working closely with engineering teams, silicon partners, OEMs, and ISVs to deliver a best-in-class audio platform on Windows. Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Job Responsibility:
Help define the long-term vision and roadmap for the Windows Audio platform, grounded in customer needs, ecosystem requirements, and competitive analysis aligning with Microsoft’s business goals and strategy
Own and drive the end-to-end product roadmap, prioritizing features that result in a more reliable and capable audio platform across a broad range of PC devices and form factors, and that drive adoption, retention, and user delight
Drive strategic investments across the audio stack, including kernel mode drivers, audio frameworks, user mode pipelines, spatial audio, effects, and system experiences
Serve as the primary interface for internal and external partners on audio platform capabilities and roadmap, ensuring alignment and clear communication
Work closely with IHVs, OEMs, silicon vendors, and audio ISVs to enable new features, improve reliability, and accelerate ecosystem adoption
Drive cross functional execution across engineering, data, UX, and internal/external partner teams to deliver high-quality audio features on schedule
Monitor platform health using telemetry, partner feedback, and customer signals to continuously improve quality and user satisfaction
Represent Windows Audio platform internally and externally (at conferences, in blog posts, and with key partners in the industry)
Requirements:
Bachelor's Degree AND 2+ years experience in product/service/program management or software development
OR equivalent experience
Understanding of OS level platforms, system software, or device ecosystems
Experience working across hardware, drivers, and software layers
Proven ability to drive cross team alignment and deliver complex, multistakeholder initiatives
Ability to communicate complex technical concepts clearly to both technical and nontechnical audiences
Demonstrated excellence in written communication, with a proven history of delivering strategic executive briefings and authoring public content
Ability to meet Microsoft, customer and/or government security screening requirements
Microsoft Cloud Background Check: This position will be required to pass the Microsoft Cloud background check upon hire/transfer and every two years thereafter
Nice to have:
Bachelor's Degree AND 5+ years experience in product/service/program management or software development
OR equivalent experience
2+ years experience improving product metrics for a product, features, or experience in a market (e.g., growing customer base, expanding customer usage, avoiding customer churn)
2+ years experience disrupting a market for a product, feature, or experience (e.g., competitive disruption, taking the place of an established competing product)
Experience with audio technologies, such as playback/capture pipelines, spatial audio, low latency systems, or audio effects
Familiarity with kernel mode vs. User mode architectures and their tradeoffs
Background working with OEMs, IHVs, or silicon partners