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Are you energized by brainstorming, hypothesis generation, rapid exploration, and quick sketching? Growth Design’s mission is to help our users develop a Copilot daily habit. Your ideas will have tremendous influence over teams across M365 + Windows. As a Product Designer, you will partner closely with PMs and designers from other teams to understand the business goals, desired user behaviors, and constraints. While you will have the support of a design lead and mentors, you will also work with a high degree of independence. Advocating for your own understanding, as well as proactive communication are both critical – you will do a lot of question asking, convincing, and challenging. You will split your time between two ‘modes’ of design - rapidly generating design explorations where the goal is to inspire, promote brainstorming and alignment; and digging deep to craft end-to-end experiences that balance ‘moving metrics’ and providing delightful, engaging, and trustworthy experiences. You will partner with content design and research to ensure that your designs are coherent and rooted in customer understanding. Much of your work will be self-directed; at the same time, you’ll need to stay in sync with teammates and feature crews.
Job Responsibility:
Interact with product managers, engineers, data scientists, and executive stakeholders to define, iterate, and implement new and existing product features, ensuring alignment with business, technical, and user requirements
Work with user researchers to coordinate testing efforts, interpret test results, and incorporate results into design efforts. Participate in and contribute to foundational research
Start with the problem and requirements, then clearly articulate how and why design concepts and decisions solve that problem
Share recommended solutions to cross functional partners and stakeholders, articulating design rationale clearly and effectively
You will frequently be working with other teams who have limited context and competing priorities
Enthusiastically seeking to understand the broader context in which a product exists, including its users, market, and business goals. This means going beyond visual craft to consider how design decisions impact user experience, drive business outcomes, and solve real-world problems
Requirements:
Bachelor's Degree in Industrial Design, Product Design, Human Computer Interaction, User Experience, Interaction Design, or related field - OR equivalent experience (e.g., demonstrated experience working in product or service design or using design thinking to solve problems)
Experience designing and prototyping in Figma
You must be legally authorised to work in Ireland to be eligible for this role. (Legally authorised = Has citizenship or has been granted a valid visa or work permit)
Resume must include a link to design portfolio
Nice to have:
Experience shipping products to customers as a result of an end-to-end design process
Experience designing for growth, where design solutions are evaluated based on usage, growth, or retention metrics