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Meta Platforms, Inc. (Meta), formerly known as Facebook Inc., builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps and services like Messenger, Instagram, and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology.
Job Responsibility:
Design, prototype, and build flows and experiences that are simple and elegant for Meta's platforms, products, or applications
Take broad, conceptual ideas and turn them into something useful and valuable
Design web and mobile workflows and user experiences that are adaptable to users’ changing needs
Develop procedures and monitor the manufacture of their designs to improve operations and product quality
Participate in new product planning or market research, including studying the potential need for new products
Evaluate feasibility of design ideas, based on factors such as appearance, safety, function, budget, production costs/methods, and market characteristics
Utilize a full range of product, interaction, and visual design skills to seek out creative, design-led solutions to challenging problems
Give and solicit feedback from other designers in order to continually raise the bar for quality
Work alongside cross-functional teams to ensure the feasibility of the design and functionality with the necessary level of finesse
Partner with product managers, engineers, researchers, and content strategists to oversee the user experience of a product from conception until launch
Contribute to strategic decisions with the product and executive teams
Ensure cohesive branding with the marketing team
Identify ways in which technologies can provide new functionality and better user experiences
Provide additional post-launch design support to maximize continued efficiency in a constantly evolving environment
Requirements:
Master's degree (or foreign equivalent) in Computer Science, Engineering, Information Systems, Business or related field and 36 months of experience in the job offered or in a related occupation
36 months of experience in: Building and shipping applications or software at the level of whole features or products across a variety of platforms
Interaction design, including defining how an experience should behave based on understanding people's needs
Prototyping
Visual design, including typography, desktop or mobile user interface, color, layout, and iconography
Understanding product goals, identifying opportunities, and making decisions based on the impact to internal and external users
Creating user flow and mockups to articulate design concepts
Defining product specifications and user experiences
Understanding and interpreting user research and usability testing
Conducting end to end design process across multiple projects including interaction and visual design artifacts and high-fidelity prototypes
Building and shipping applications or software at company-level scale
Leading end to end design process across multiple projects including interaction and visual design artifacts, multiple iterations, and high-fidelity prototypes
Developing product goals, identifying opportunities in a global market, and making strategic design decisions based on impact to the company
Partnering with cross-functional partners to drive product strategy with a user-centric approach leveraging design thinking methodologies and best practices
What we offer:
bonus
equity
benefits (specified as 'plus benefits' - exact details not listed in text)