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Meta Platforms, Inc. (Meta), formerly known as Facebook Inc., builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps and services like Messenger, Instagram, and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology.
Job Responsibility:
Design digital user interfaces, create graphics, and design new experiences or layouts that evolve and/or define visual systems for web-based applications and technologies with a focus on aesthetics and design
Take broad, conceptual ideas and create design flows and experiences that are incredibly simple and elegant for supported platforms
Partner with product managers, engineers, UX researchers and content strategists to iterate and provide high-quality shareable components and patterns to product teams
Give and solicit feedback from other designers in order to continually raise our bar for quality
Work on problems of moderate scope where analysis of situations or data requires review of a variety of factors
Work with designers across the company to ensure solutions utilize and help evolve the design system
Requirements:
Requires a bachelor's degree in design, Digital Arts, Human-Computer Interaction, Computer Science, Engineering, Information Systems, Analytics, Mathematics, Physics, Applied Sciences, or a related field and 2 years of work experience in the job offered or a computer-related occupation
Requires 2 years of experience in the following: Building and shipping applications or software at the level of whole features or products across a variety of platforms
Interaction design, including defining how an experience should behave based on understanding people's needs, with consideration of how innovation will scale across different product areas
Prototyping to demonstrate how a particular pattern will function across different products
Visual design, including typography, desktop or mobile user interface, color, layout, and iconography and how these impact product function across different product areas
Understanding product goals, identifying opportunities, and making decisions based on the impact to internal and external users
Creating user flow and mockups to articulate design concepts
Defining product specifications and user experiences
Understanding and interpreting user research and usability testing
Conducting end to end design process across multiple projects including interaction and visual design artifacts and high-fidelity prototypes and