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Meta Platforms, Inc. (Meta), formerly known as Facebook Inc., builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps and services like Messenger, Instagram, and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology.
Job Responsibility:
Take broad, conceptual ideas and turn them into something useful and valuable for our 2 billion plus users
Design flows and experiences that simplify and distil down complex actions into usable interfaces
Design new experiences or layouts that evolve and define visual systems
Contribute to strategic decisions around the future direction of Meta products
Give and solicit feedback from designers and a broader product team in order to continually improve for quality
Drive a partnership with product managers, engineers, researchers and content strategists in order to oversee the user experience of a product from conception until launch
20% domestic travel required
Requirements:
Requires a Master's degree (or foreign degree equivalent) in Interactive Telecommunications, Design, Human-Computer Interaction, Computer Science, or a related field
Requires 12 months of experience in the job offered or in a related occupation
Requires 12 months experience in: Interaction design, including defining how an experience should behave based on understanding people's needs
Prototyping
Visual design, including typography, desktop or mobile user interface, color, layout, and iconography
Understanding product goals, identifying opportunities, and making decisions based on the impact to internal and external users
Creating user flow and mockups to articulate design concepts
Defining product specifications and user experiences
Understanding and interpreting user research and usability testing
Conducting end to end design process across multiple projects including interaction and visual design artifacts and high-fidelity prototypes
Leading end to end design process across multiple projects including interaction and visual design artifacts, multiple iterations, and high-fidelity prototypes