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Meta Platforms, Inc. (Meta), formerly known as Facebook Inc., builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps and services like Messenger, Instagram, and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology.
Job Responsibility:
Design, prototype, and build new features for Meta’s web platforms
Design web workflows and user experiences that are adaptable to users’ changing needs
Collaborate cross functionally with product management, engineering, user research, and communication design to ensure a smooth product development process
Ensure cohesive branding with marketing team
Work alongside crossfunctional teams to ensure that emerging designs can be implemented with the necessary level of finesse
Oversee the user experience of a product from conception to launch
Identify ways in which technologies open up opportunities for new functionality and better user experiences
Requirements:
Master’s degree (foreign degree equivalent) in Fine Arts, Graphic Design, Multimedia Design, Interaction Design, Industrial Design, Architectural and Building Sciences, or related field
Requires completion of a university-level course/research project/internship or thesis
Experience creating interaction design products or design projects in related fields, such as graphic design, typography, or industrial design
Experience producing high resolution designs using Photoshop, Fireworks, Illustrator, or Sketch
Experience prototyping interactive designs using HTML and CSS, Origami Studio, Principle, After Effects, or Premier Pro
Understanding of type, hierarchy, color, composition, contrast, and other graphic design fundamentals
Experience with end-to-end iterative design process, from the start of a project to completion, with clear rationale going from step-to-step and examples of early information architecture and wireframes
Experience evaluating design tradeoffs using various sources of quantitative and/or qualitative data
Experience with brand and identity work, for example logo explorations, branding guidelines, visual standards, and marketing pages
Ability to articulate reasons for design decisions by explaining other alternatives and corresponding trade-offs