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Gaming at Microsoft is on a mission to unite the world with amazing gaming experiences! Within the Xbox Experiences & Platforms Design team, we seek to grow player reach and accelerate partner success. We are looking for a Product Designer II to bring their unique blend of user experience passion, craftsmanship, discipline, and creative design thinking to our team. You're a starter and a finisher — someone who can translate business strategy into product concepts, identify experience gaps, design end-to-end user journeys, and successfully collaborate with other disciplines across the business to bring new ideas to life. Together with our team of designers and researchers, you will help us create innovative experiences spanning platforms and genres and fundamental to the success of studios and delight of players around the world.
Job Responsibility:
Drive product design experiences across the entire gaming lifecycle
Collaborate with partners to define goals, present, and deliver design artifacts on time and at high quality
Create elegant and easily understood diagrams, wireframes, prototypes, interaction guidelines, and other related artifacts in service of business and user goals
Apply iterative approach towards shared long-term goals and vision
Demonstrate design concepts and strategy through prototyping
Build consensus around design direction
Develop and articulate rationale from research, insights, analytics, and other inputs
Participate in brainstorming, critiques, and work sessions
Requirements:
4+ years of designing high quality digital product experiences end-to-end (large-scale products preferred) and demonstrated application in market
Ability to cultivate and maintain positive working relationships across disciplines
Written and verbal communication, presentation, and organization skills
Strategic thinking, problem solving, and consensus-building skills
Experience with design tools (Figma, Sketch, Illustrator, Photoshop, etc.)