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Raven Software is looking for a sharp, organized, and collaborative Producer to support our UI Engineering team as we build and support the user interface for Call of Duty: Warzone. This role is primarily embedded within a high-functioning engineering group that delivers UI across multiple game modes and systems within Warzone. You’ll work closely with Engineering Leads, UX, Design, and Production partners across multiple studios to help plan, prioritize, and execute both feature work and technical initiatives. Additionally, You’ll work across all departments to drive the execution of various Warzone features and modes.
Job Responsibility:
Partner with UI Engineering leadership to manage short- and long-term planning, sprint execution, and milestone tracking
Own and maintain JIRA workflows, bug triage systems, and dashboards specific to UI Engineering
Collaborate with the Production team to drive multiple features through all phases of production
Build and Maintain feature roadmaps and Jira dashboards for a comprehensive view of where all features are in development
Help manage the intake and prioritization of LiveOps support requests, bugs, and tech debt
Stay responsive to shifting priorities from UI Engineering leads and pivot focus based on highest-need tasks
Facilitate consistent touch points with your feature teams to capture key updates and surface blockers
Works with Senior & Lead Production to ensure features are properly resourced and managed against other priorities
Work alongside the Production team to identify and improve production workflows, tooling, and processes
Bring a positive attitude to a stressful environment acting as line of defense for your teams to block out the noise
Requirements:
3+ years’ experience as a Producer, Project Manager, or similar role in game development
Proficient understanding of Agile/Scrum and experience managing JIRA
Strong written and verbal communication skills that are effective in coordinating with cross-studio stakeholders
Proven ability to work with external partners teams in a collaborative and iterative environment
Ability to work pro-actively to identify and bring solutions to resourcing gaps, needed testing coverage, and delivery risks
Familiarity with Live Service development to remain flexible as new needs are surfaced to the project
Nice to have:
Experience working with multiple game teams or studios simultaneously
Background working closely with UI engineering and/or design teams
Familiarity with Lua code and callstacks for better engineering support
Knowledge of Perforce or other source control tools
Familiarity with build pipelines for downloading builds to self review features
Extensive knowledge on the Call of Duty Warzone Product
What we offer:
Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
401(k) with Company match, tuition reimbursement, charitable donation matching
Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others