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Principal Game Engineer

Vietnam, Ho Chi Minh City · Job Posted June 30, 2026
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Job Responsibility

  • Shape the long-term strategic technical vision, roadmap, and architectural direction of the entire division
  • Build a scalable production ecosystem
  • Initiate, lead, and oversee high-impact R&D activities
  • Proactively explore and integrate new technologies
  • Proactively analyze and resolve complex technical challenges
  • Promote a culture of creativity, experimentation, continuous improvement
  • Act as primary point of contact and escalation path for complex technical challenges
  • Partner with Studio Technical Director on strategic resource planning and project allocation
  • Follow up closely with technical leads and stakeholders
  • Establish and enforce studio-wide coding standards
  • Drive successful transition and integration of R&D outcomes into production pipelines
  • Continuously optimize processes and technical infrastructure
  • Collaborate with top technical experts to share learnings
  • Coordinate with partner studios to standardize Unreal toolchains
  • Manage team of seniors/experts/leads, focus on expertise and career development
  • Perform periodic assessments of technical competencies
  • Take action to fill identified skill gaps
  • Foster positive and effective cooperation between programming and other departments
  • Develop and maintain strategic relationships with technical/production counterparts
  • Lead technical co-development relationship with other partner studios
  • Evaluate new external technologies and partnerships

Requirements

  • As the primary technical authority for the OTT portfolio
  • technical strategy and transformative innovation across all technological disciplines within OTT
  • game engine architecture, large-scale infrastructure, advanced tools, optimized pipelines, and robust live service operations including C++ internal engines, Unreal Engine/Unity production, and legacy game stacks
  • lead, empower, and inspire multi-disciplinary teams of programmers, architects, and technologists on game technology areas
  • drive team upskilling and lead integration of AI-driven productivity tools
  • shape long-term strategic technical vision, roadmap, and architectural direction
  • build scalable production ecosystem
  • initiate, lead, and oversee high-impact R&D activities including AI pipeline in game development
  • proactively explore and integrate new technologies
  • analyze and resolve complex technical challenges
  • promote culture of creativity and continuous improvement
  • act as primary point of contact for complex technical challenges
  • partner with Studio Technical Director on strategic resource planning
  • follow up with technical leads and stakeholders
  • establish studio-wide coding standards
  • drive transition of R&D outcomes into production
  • optimize processes and technical infrastructure
  • collaborate with top technical experts
  • coordinate with partner studios to standardize Unreal toolchains
  • manage team of seniors/experts/leads
  • perform assessments of technical competencies
  • fill identified skill gaps
  • foster positive cooperation between departments
  • develop strategic relationships with technical/production counterparts
  • lead technical co-development relationship with partner studios
  • evaluate new external technologies

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