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Join the iTwin Capture team as a Principal Engineer, Visualization and 3D Graphics to create high-performance, interactive visual experiences for massive 3D datasets. You will develop advanced rendering technologies that power digital twin applications.
Job Responsibility:
Build real-time 3D visualization tools for point clouds, meshes, and image-based data
Apply expertise in advanced computer vision and rendering, whilst working with Gaussian splatting to develop and productize scalable solutions for creating interactive 3D models from photos and other real-world data
Implement GPU-accelerated rendering techniques for high-performance viewing
Collaborate with UX and product teams to design intuitive visual workflows
Optimize rendering pipelines for scalability and visual quality
Integrate visualization capabilities into cloud and desktop platforms
Requirements:
Master’s or PhD in Computer Graphics, Computer Vision, or related field
5+ years of expertise in modern rendering techniques (WebGL/OpenGL/Vulkan/DirectX)
Experience with point cloud visualization, LOD systems, and GPU optimizations
7+ years of experience with C++ and/or JavaScript/TypeScript
Familiarity with rendering engines or frameworks (three.js, Unity, Unreal)
Strong problem-solving and communication skills
Fluent English
What we offer:
A great Team and culture
An exciting career as an integral part of a world-leading software company
An attractive salary and benefits package
A commitment to inclusion, belonging and colleague wellbeing
A company committed to making a real difference by advancing the world’s infrastructure for better quality of life