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Treyarch is looking for a dedicated and passionate Photogrammetry Lead to own and evolve a high-performance scanning pipeline supporting AAA first-person shooter development. This role will focus on translating real-world data into optimized, gameplay-ready assets that support fast-paced production and sets industry standards for visual quality in competitive and cinematic FPS environments. You will lead a specialized team responsible for capturing, processing, and integrating photogrammetry assets into well optimized game environments where readability, performance, and iteration speed are critical. You will also collaborate closely with our partner studios and vendors to evolve and maintain our pipeline across the Call of Duty franchise while keeping a keen eye on cost and efficiency. This role will be based in our Playa Vista, CA office and follows an onsite work schedule of four days per week. Work arrangements may change at the company's discretion to meet business needs.
Job Responsibility
Own the studio photogrammetry pipeline from capture through engine integration
Work hand in hand with our Environment, Character, Vehicle, and Weapons teams to successfully integrate PG content into our games
Manage and contribute to building our asset library of PG content
Build and maintain workflows optimized for fast iteration and high-throughput asset production
Ensure all scanned assets meet strict performance, streaming, and gameplay readability budgets
Collaborate with Technical Art to automate reconstruction, cleanup, and optimization steps
Maintain compatibility with proprietary production pipelines and studio tooling standards
Lead a team of photogrammetry artists and capture technicians
Set standards for asset fidelity, compression, and gameplay usability
Prioritize scanning tasks based on multiplayer, zombies, campaign, and global content
Provide feedback on asset readiness for gameplay spaces (visibility, silhouette clarity, material contrast)
Build and maintain clear documentation for repeatable, scalable capture workflows
Direct on-location scanning for environments, props, modular kits, hero assets, Characters, weapons, and vehicles
Manage HDRI capture, color consistency, and lighting calibration for engine parity
Ensure datasets are clean, structured, and immediately usable in downstream pipelines
Requirements
8+ years of experience working as an artist in game development or real-time production
2+ years of experience in leadership roles overseeing photogrammetry or scanning pipelines
Experience shipping AAA titles with real-time scanned or hybrid environment workflows
Strong expertise in photogrammetry tools (RealityCapture, Metashape, or equivalent)
Proficiency in DCC tools (Maya, Blender, Substance 3D Suite, ZBrush)
Strong, professional game-engine experience (asset integration, optimization, and streaming systems)
Deep understanding of real-time optimization, including with LOD system, Texture compression, Material simplification, and Memory and performance budgets
Strong grasp of PBR workflows with emphasis on gameplay readability over photorealism purity
DSLR/mirrorless capture workflows with strong understanding of exposure, lighting, lensing, and calibration
HDRI capture and color pipeline management
Experience scanning both organic environments, props, characters, and hard-surface modular assets like weapons and vehicles
Ability to design capture setups that prioritize speed and repeatability over cinematic perfection
Experience working in fast-paced, milestone-driven AAA production environments
Strong collaboration skills with production, gameplay, and level design teams
Comfortable balancing visual fidelity against strict performance constraints
Familiar with production tracking tools (Jira, ShotGrid, Perforce)
Nice to have
Experience with multiplayer FPS or competitive shooter development pipelines
Familiarity with modular environment construction systems
Experience integrating photogrammetry into procedural or kit-based workflows
Python or tooling experience for automation inside DCC or engine pipelines
What we offer
20 vacation days and 16 holidays
10 weeks of family leave
free lunches and snacks at our office
comprehensive healthcare
Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
401(k) with Company match, tuition reimbursement, charitable donation matching
Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
Mental health & wellbeing programs, fitness programs, free and discounted games
supplemental life & disability, legal service, ID protection, rental insurance