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Narrative Design Director

United States, Redmond Employment contract 139900.00 - 296400.00 USD / Year · Job Posted May 04, 2026
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Job Description

The Narrative Design Director is responsible for the narrative direction of Halo, including campaign story structure, tone, character arcs, and narrative integration across gameplay. This role works closely with the Campaign Design Director, Franchise Creative Director, and cross-disciplinary teams to ensure the campaign delivers a clear, emotionally resonant, and cohesive story that supports the overall player experience. This role is responsible for establishing narrative direction early in development and ensuring narrative is integrated into gameplay, environments, missions, and player experience throughout production. The Narrative Design Director partners closely with design, art, audio, cinematics, and engineering teams to ensure narrative and gameplay work together to deliver a cohesive and memorable campaign experience.

Job Responsibility

  • Establish the narrative direction for Halo, including story structure, tone, themes, and character arcs
  • Define how narrative is delivered through gameplay, missions, environments, and player experience, not just cinematics
  • Partner with Campaign Design, Cinematics, Audio, Art, and Level Design to integrate narrative into moment-to-moment gameplay
  • Provide clear direction and feedback to narrative designers and writers to ensure consistency of tone, character, and story
  • Ensure the campaign delivers a complete and emotionally satisfying story that is accessible to new players and meaningful to longtime fans
  • Work with Franchise Creative leadership to ensure Halo Next aligns with long-term franchise direction and canon
  • Collaborate with User Research and Insights teams to evaluate narrative clarity, pacing, and player understanding
  • Help define narrative pipelines, tools, and workflows that support narrative integration across the game
  • Be a cross-disciplinary leader who helps align teams around a cohesive narrative and player experience vision
  • Serve as a key creative leader on the project, helping teams make decisions that support the overall campaign experience

Requirements

  • Bachelor's Degree in Computer Science, Art, Writing, Behavioral Science, Data Science, Game Design, or related field AND 6+ years experience in game development and design, systems design, content production, or related field OR Associate's Degree in Computer Science, Art, Writing, Behavioral Science, Game Design, or related field AND 8+ years experience in game development and design, systems design, content production, or related field OR equivalent experience
  • Have shipped at least 2 title released to consumers/shipped game
  • 5+ years people management experience
  • Ability to meet Microsoft, customer, and/or government security screening requirements
  • Microsoft Cloud Background Check required upon hire/transfer and every two years thereafter

Nice to have

  • Bachelor’s degree AND 8+ years of experience in narrative or creative leadership roles
  • Shipped multiple AAA titles with significant narrative ownership
  • Experience shipping at least one high‑quality, narrative‑driven AAA game or major feature in a senior narrative role
  • Experience evolving a legacy franchise across multiple experiences
  • Ability to balance cinematic storytelling with gameplay‑driven narrative design
  • Deep cross‑discipline instincts across design, cinematics, animation, audio, and worldbuilding
  • Proven ability to set direction and drive alignment without direct authority
  • Demonstrated ability to lead narrative design at scale across large, cross‑disciplinary teams
  • Strong command of character‑driven storytelling within interactive systems
  • Background in epic, military, or mythic science fiction
  • Experience working within an established IP with an active fan community

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