CrawlJobs Logo

Multiplayer Systems Engineer

United States, Loveland Employment contract 125000.00 - 155000.00 USD / Year · Job Posted May 05, 2026
Apply Position
Job Link Share

Job Description

We are seeking an engineer who builds the online systems that enable multiplayer games. You will work across C++ and Blueprints in Unreal Engine, and C# for backend services, to implement features such as matchmaking, session flows, player data, and the logic that drives dynamic dedicated server instances. This role centers on building the online systems that power multiplayer gameplay and integrating those systems into Unreal Engine. You will design and implement multiplayer features, connect them to backend services, and ensure smooth, reliable communication between clients, servers, and the services that support gameplay.

Job Responsibility

  • Implement multiplayer features and client-server logic in C++ and Blueprints within Unreal Engine
  • Build backend services in C# to support matchmaking, sessions, authentication, and player data
  • Develop REST endpoints for communication between services and clients
  • Implement logic for dynamic dedicated server instancing, including session allocation and region selection
  • Integrate backend features into Unreal Engine gameplay systems
  • Store and retrieve player data using NoSQL databases such as MongoDB or Redis
  • Ensure data integrity, efficient access patterns, and secure handling of user data
  • Debug, profile, and resolve complex gameplay and performance issues across the full multiplayer path between client, server, backend, and data stores to ensure shipping-readiness
  • Collaborate with design, engineering, QA, and other disciplines to maintain smooth online feature integration
  • Proactively identify opportunities to improve stability, resilience, and overall online player experience

Requirements

  • Bachelor's degree in Computer Science or a related field
  • Strong CS fundamentals: data structures, algorithms, concurrency, memory management
  • 4+ years of experience building multiplayer games or connected online systems
  • Strong proficiency in C++, Blueprints, and C#
  • Hands-on experience with Unreal Engine 4 or 5, including client-server communication
  • Solid understanding of multiplayer networking fundamentals (client-server models, replication, matchmaking, latency mitigation)
  • Experience integrating backend services with game clients and dedicated servers
  • Familiarity with REST APIs
  • Experience with NoSQL databases such as MongoDB or Redis
  • Ability to debug issues across distributed systems and network boundaries
  • Comfortable collaborating with distributed teams and communicating clearly across disciplines

Nice to have

  • Experience shipping games built with Unreal Engine
  • Experience working on games-as-a-service and live operations
  • Experience managing dynamically spawned Unreal Engine dedicated server instances
  • Familiarity with matchmaking algorithms or session-based multiplayer games
  • Exposure to cloud-hosted game server fleets
  • Experience with multiplayer load testing or traffic simulation
  • Knowledge of authentication systems
  • Familiarity with telemetry, analytics, and observability for online systems

What we offer

  • True focus on work/life balance
  • Paid company holidays, vacation, and separate sick leave
  • Medical, dental, vision, and Life/LTD
  • 401k with company match

Looking for more opportunities?

Search for other job offers that match your skills and interests.

Similar Jobs for

Multiplayer Systems Engineer

8 matching positions

Multiplayer & Online Services Engineer

We are seeking an engineer who builds the online features that enable multiplaye...
Location
Location
United States , Loveland
Salary
Salary:
125000.00 - 155000.00 USD / Year
snail.com Logo
Snail Games
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Bachelor’s degree in Computer Science or a related field
  • Strong CS fundamentals: data structures, algorithms, concurrency, memory management
  • 4+ years of experience building multiplayer games or connected online systems
  • Strong proficiency in C++, Blueprints, and C#
  • Hands‑on experience with Unreal Engine 4 or 5, including client–server communication
  • Solid understanding of multiplayer networking fundamentals (client‑server models, replication, matchmaking, latency mitigation)
  • Experience integrating backend services with game clients and dedicated servers
  • Familiarity with REST APIs and at least one RPC/serialization format (JSON, gRPC, Protobuf)
  • Experience with NoSQL databases such as MongoDB or Redis
  • Ability to debug issues across distributed systems and network boundaries
Job Responsibility
Job Responsibility
  • Implement multiplayer features and client-server logic in C++ and Blueprints within Unreal Engine
  • Build backend services in C# to support matchmaking, sessions, authentication, and player data
  • Develop REST and gRPC/Protobuf endpoints for communication between services and clients
  • Implement logic for dynamic dedicated server instancing, including session allocation and region selection
  • Integrate backend features into Unreal Engine gameplay systems and dedicated server flows
  • Store and retrieve player data using NoSQL databases such as MongoDB or Redis
  • Ensure data integrity, efficient access patterns, and secure handling of user data
  • Debug, profile, and resolve complex issues across the full multiplayer path — client, dedicated server, backend services, and data stores
  • Collaborate with design, engineering, QA, and other disciplines to maintain smooth online feature integration
  • Proactively identify opportunities to improve stability, resilience, and overall online player experience
What we offer
What we offer
  • True focus on work/life balance
  • Paid company holidays, vacation, and separate sick leave
  • Medical, dental, vision, and Life/LTD
  • 401k with company match
  • Fulltime
Read More
Arrow Right

Software Development Co-Op

This role is based onsite at the Demonware Vancouver office, following the team’...
Location
Location
Canada , Vancouver
Salary
Salary:
65000.00 CAD / Year
activision.com Logo
Activision
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Currently enrolled in a post-secondary or graduate program
  • Expected graduation between January 2027 and May 2028
  • Available for an 8-month, in-person co-op starting September 2026
  • Clear written and verbal communication
  • Strong debugging, analytical, and problem-solving skills
  • Resume and transcript required
  • Strong knowledge of Python, C++, and/or Java
  • Solid understanding of algorithms and data structures
  • Familiarity with Linux and source control (Git preferred)
  • Knowledge of networking fundamentals (TCP, UDP, HTTP)
Job Responsibility
Job Responsibility
  • Build multiplayer features
  • Develop core backend systems
  • Design tools for largescale distributed services
  • Gain hands-on experience working with Kubernetes infrastructure, automation frameworks, and scalable data pipelines
  • Collaborate in design discussions
  • Perform root cause analysis
  • Automate workflows to improve reliability, performance, and developer experience
  • Maintain and evolve Demonware’s platform
  • Contribute to the design of highly reliable operational architecture
  • Ensure services are scalable, maintainable, and built for players worldwide
What we offer
What we offer
  • Complimentary breakfast, lunch, and drinks from a fully stocked kitchen
  • BBQs and Lunch & Learns
  • City-center office location
  • Vacation allowance
  • Competitive pay
  • Free games
  • Extended health plan including medical, dental, vision, life and AD&D insurance for employees and their dependents as well as disability insurance
  • RRSP with Company match
  • tuition reimbursement
  • charitable donation matching
  • Fulltime
Read More
Arrow Right

Software Development Intern

Demonware is a member of the Activision family of studios. We work alongside eng...
Location
Location
China , Shanghai
Salary
Salary:
Not provided
activision.com Logo
Activision
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Excellent programming skills
  • A good grasp of fundamental algorithms and data structures
  • Familiarity with Linux
  • Familiarity with source control (git preferred)
  • Excellent debugging and analytical skills
  • Can identify sophisticated problems and find simple solutions
  • Can clearly communicate technical concepts in plain English
Job Responsibility
Job Responsibility
  • Helping game studios integrate multiplayer features into the next 'Call of Duty'
  • Developing plugins and extending our automation framework
  • Developing core features for our allocation and provisioning systems
  • Evolving, scaling, productizing and supporting our Kubernetes platform
  • Crafting and implementing tools and automations running on distributed systems
  • Deploying and maintaining multiple Kubernetes clusters across multiple DCs with hundreds of nodes
  • Performing root cause analyses and proposing and/or implementing appropriate engineering solutions to prevent or mitigate recurring incidents
  • Participating in design and code reviews
  • Crafting tools to automate all the things
Read More
Arrow Right

Photogrammetry Lead - Treyarch (Los Angeles)

Treyarch is looking for a dedicated and passionate Photogrammetry Lead to own an...
Location
Location
United States of America , Playa Vista
Salary
Salary:
97200.00 - 179900.00 USD / Year
activision.com Logo
Activision
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • 8+ years of experience working as an artist in game development or real-time production
  • 2+ years of experience in leadership roles overseeing photogrammetry or scanning pipelines
  • Experience shipping AAA titles with real-time scanned or hybrid environment workflows
  • Strong expertise in photogrammetry tools (RealityCapture, Metashape, or equivalent)
  • Proficiency in DCC tools (Maya, Blender, Substance 3D Suite, ZBrush)
  • Strong, professional game-engine experience (asset integration, optimization, and streaming systems)
  • Deep understanding of real-time optimization, including with LOD system, Texture compression, Material simplification, and Memory and performance budgets
  • Strong grasp of PBR workflows with emphasis on gameplay readability over photorealism purity
  • DSLR/mirrorless capture workflows with strong understanding of exposure, lighting, lensing, and calibration
  • HDRI capture and color pipeline management
Job Responsibility
Job Responsibility
  • Own the studio photogrammetry pipeline from capture through engine integration
  • Work hand in hand with our Environment, Character, Vehicle, and Weapons teams to successfully integrate PG content into our games
  • Manage and contribute to building our asset library of PG content
  • Build and maintain workflows optimized for fast iteration and high-throughput asset production
  • Ensure all scanned assets meet strict performance, streaming, and gameplay readability budgets
  • Collaborate with Technical Art to automate reconstruction, cleanup, and optimization steps
  • Maintain compatibility with proprietary production pipelines and studio tooling standards
  • Lead a team of photogrammetry artists and capture technicians
  • Set standards for asset fidelity, compression, and gameplay usability
  • Prioritize scanning tasks based on multiplayer, zombies, campaign, and global content
What we offer
What we offer
  • 20 vacation days and 16 holidays
  • 10 weeks of family leave
  • free lunches and snacks at our office
  • comprehensive healthcare
  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
  • 401(k) with Company match, tuition reimbursement, charitable donation matching
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
  • Mental health & wellbeing programs, fitness programs, free and discounted games
  • supplemental life & disability, legal service, ID protection, rental insurance
  • relocation assistance
  • Fulltime
Read More
Arrow Right

Programming Intern

At Activision Blizzard we are dedicated to creating the most epic entertainment ...
Location
Location
United States of America , Portland
Salary
Salary:
20.00 - 50.00 USD / Hour
activision.com Logo
Activision
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Currently enrolled in a certificate, associate’s, bachelor’s, or master’s degree program and graduating December 2026 – July 2027
  • Available to participate in a 12-week internship starting in late-May or mid-June
  • Currently residing in the US or open to relocating oneself to the US
  • Exhibits learning agility
  • has the ability to think differently, and/or grasp and apply new skills and concepts
  • Approaches problems in a clear, well-organized, and solutions-oriented manner
  • Works well with others and contributes to team tasks
  • Able to effectively communicate problems, solutions, needs, or priorities
  • Is engaged, seeks to learn, and is able to manage time effectively
  • A passion for significantly impacting game development
Job Responsibility
Job Responsibility
  • Be a part of a world class animation engineering team where you’ll work with world class animators to achieve a standalone feature for Call of Duty runtime
  • This role will impact how animations look in Call of Duty
  • Our Build Engineering team improves and maintains our game build system as well as continuous integration, code and data validation, and packaging and distribution across many PC and Console platforms
  • Our primary goal is to ensure that designers, artists, and engineers can see their work reflected in our game as quickly and reliably as possible
  • The Engine/Systems Engineering Team is involved in the architectural implementation of key engine features leveraged by other teams and sub disciplines
  • An intern for this team will learn how to work on and deliver key features and systems in the Diablo engine, that key stakeholders and other developers will leverage and build upon to generate great and awesome content
  • Partner across teams developing gameplay and features for our games
  • You will be working on a shipping title, with a mentor, on a team managing multiple projects against competing deadlines
  • This role will focus on implementing new features or mechanics into a shipping title
  • Work on new projects to help increase efficiencies by prototyping knowledge resource tools for Blizzard
What we offer
What we offer
  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
  • 401(k) with Company match, tuition reimbursement, charitable donation matching
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance
  • all interns will be provided with a living stipend to supplement housing, utility, commuting, and miscellaneous costs
  • all interns will have the option to opt into relocation services (flights, trains, or car mileage reimbursement)
  • Fulltime
Read More
Arrow Right

Senior Product Manager, Security - Central Technology

Call of Duty is one of the most iconic and successful video game franchises in t...
Location
Location
Canada , Vancouver
Salary
Salary:
118702.50 - 251055.00 CAD / Year
activision.com Logo
Activision
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • 5+ years of product management experience, including ownership of complex or technical products
  • Experience working closely with engineering on backend systems, platforms, or data-driven products
  • Experience in game security, anti-cheat systems, or online multiplayer ecosystems
  • Experience with telemetry pipelines, real-time data systems, or large-scale event processing
  • Experience working with metrics such as precision/recall, false positive rates, or similar system performance indicators
  • Bachelor's degree in a relevant field or equivalent practical experience
  • Background in fraud detection, trust & safety, or other adversarial domains
  • Familiarity with reverse engineering, cheat development techniques, or exploit methodologies
  • Working knowledge of SQL, data analysis tools, or scripting for investigation and validation
  • Experience supporting live operations or incident response in high-velocity environments
Job Responsibility
Job Responsibility
  • Define and drive product strategy for anti-cheat, abuse prevention, and game security systems
  • Own the roadmap across detection, enforcement, and prevention capabilities
  • Partner with engineering and data teams to build scalable detection systems (e.g., behavioral models, heuristics, signals pipelines)
  • Collaborate with threat intelligence and operations teams to understand emerging threats and translate them into product requirements
  • Design enforcement strategies that balance effectiveness, player experience, and false positive risk
  • Use data, experimentation, and live operations feedback to continuously improve systems
  • Lead prioritization across competing security investments, balancing proactive and reactive work
  • Communicate product strategy, trade-offs, and outcomes to stakeholders across the organization
  • Drive cross-functional alignment during high-severity incidents or abuse spikes
What we offer
What we offer
  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
  • 401(k) with Company match, tuition reimbursement, charitable donation matching
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance
  • Fulltime
Read More
Arrow Right

Creative Director

As we expand AC and build brand‑new titles on new platforms, we’re looking for a...
Location
Location
United States
Salary
Salary:
Not provided
designx.community Logo
DesignX Community
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Hands‑on experience taking a game from concept to launch
  • Strong level design background—able to guide, evaluate, and evolve levels that drive social fun, surprise, and replayability
  • A portfolio that shows strong creative direction in multiplayer, social, or systemic games (party games, social sandboxes, light‑chaos co‑op, etc.)
  • Deep intuition for what makes a moment shareable, clippable, or viral
  • Experience moving fast with small cross‑functional teams
  • Strong creative taste paired with the humility to pivot quickly based on playtest results
  • Clear communicator who can rally a team around a simple, focused vision
  • Comfort with live‑ops iteration cycles and player‑driven decision‑making
  • Passion for gaming, experimentation, and trying bold ideas early
Job Responsibility
Job Responsibility
  • Define and evolve the game’s creative direction—tone, vibe, world, characters, and the “why it’s fun” core
  • Drive rapid prototyping: take small ideas to playable tests fast, iterate even faster, and kill what isn’t working
  • Drive level design direction, ensuring maps, spaces, and encounters naturally create memorable, viral moments players love talking about
  • Champion social/party‑game mechanics, “drop‑in/instant fun” loops, and systems that help players make their own moments
  • Ensure every feature and level supports the “easy to play, fun immediately, impossible not to share” ethos
  • Work closely with design, art, engineering, and marketing to push social features, shareability, and fan-favorite ideas forward
  • Tune direction constantly based on real player feedback, playtests, data, and community sentiment
  • Collaborate hands‑on with designers and artists—testing ideas daily, jamming on mechanics, and pushing toward clarity
  • Set simple, actionable creative targets your team can hit quickly
  • Help coach and grow a high‑velocity, low‑ego creative culture
What we offer
What we offer
  • Fully remote position
  • open to applicants from North America and Europe
  • Competitive base salary based on geography
  • Comprehensive benefits package
  • Monthly stipend for AI tooling, learning & development expenditures
  • Fulltime
Read More
Arrow Right

Software Test Engineer 2

Join a world-renowned leader in interactive entertainment, where innovation meet...
Location
Location
Canada , Vancouver
Salary
Salary:
31.63 - 33.33 CAD / Hour
aquent.com Logo
Aquent
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Extensive experience across multiple development cycles, with a strong emphasis on mission testing
  • Mission Flow & Progression Testing: Expertise in preventing progression blockers, validating objectives, waypoints, mission scripting (e.g., triggers for cutscenes, door mechanics), and ensuring seamless transitions between game areas
  • Combat & AI Testing: Verifying enemy spawns, ensuring proper balance and difficulty scaling, testing squad AI interactions (teammate behavior, revival, combat engagement), evaluating enemy AI tactics and movement, and confirming AI performance across difficulty settings
  • Co-op & Multiplayer Campaign Testing: Validating drop-in/drop-out co-op functionality, synchronizing mission objectives between players, assessing network stability and desync issues, and ensuring cutscenes and dialogue remain synced in co-op sessions
  • Cinematics & Narrative Testing: Ensuring correct triggering and flawless playback of cutscenes (audio/video), verifying dialogue timing and subtitle accuracy, and confirming that player choices accurately reflect in the story
  • Save System & Checkpoints: Ensuring correct placement and loading of checkpoint saves, verifying game state persistence after reloading, and testing cross-session save functionality
  • Level Design & Environment Testing: Identifying and reporting collision issues (players getting stuck, falling through the map), verifying the correct functionality of interactive objects (doors, levers, switches), and ensuring proper lighting, textures, and visual effects
  • Performance & Stability Testing: Pinpointing frame rate drops, crashes, and memory issues, ensuring smooth performance across various platforms, and testing for audio desyncs, texture pop-ins, and streaming issues
  • Proven experience in writing clear and comprehensive testing instructions or briefs
  • Demonstrated ability to accurately estimate testing efforts
Job Responsibility
Job Responsibility
  • Collaborate closely with development teams to conduct early testing and provide critical feedback on features and areas
  • Create comprehensive documentation, including detailed test cases, test briefs, and contribute to QA knowledge base pages
  • Serve as the primary point of contact for the Core QA team, addressing design questions and facilitating communication
  • Act as the initial contact for development teams seeking updates on testing status or requesting adjustments to QA needs
  • Provide regular updates to QA Leads on the overall health and progress of assigned features and areas
  • Proactively identify and address potential issues that could hinder the Core QA team's testing efforts
What we offer
What we offer
  • subsidized health, vision, and dental plans
  • paid sick leave
  • retirement plans with a match
  • free online training through Aquent Gymnasium
  • Fulltime
Read More
Arrow Right