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Playground Games is looking for an Experienced Motion Designer to join our Fable team on a contract basis. We are seeking a creative and technically skilled Motion Designer to join our Community & Media team. You will play a key role in producing high-impact visual content that engages our player community across social platforms, trailers and in-game promotional assets. Your expertise will span motion graphics, video editing, graphic design, and supporting community-driven campaigns.
Job Responsibility:
Design and animate motion graphics for trailers, social content, livestream overlays, and community campaigns
Capture and edit high-quality game footage and screenshots from various platforms (Console, PC, in-engine)
Collaborate closely with the directors, capture artists, and developers to stage, compose, and capture compelling game material
Edit and produce engaging video content using Adobe Premiere Pro and After Effects for both internal and external purposes
Develop storyboards, visual concepts, and 2D art assets for video and motion content
Apply strong graphic design principles to all visual outputs, ensuring clarity, consistency, and brand alignment
Work with the team to define and maintain the visual style of marketing and community assets
Review and refine video, motion, and graphic content based on feedback from stakeholders, ensuring high standards of quality and alignment with creative vision
Stay up-to-date with industry trends and best practices in motion design, gaming, and digital media
Requirements:
Proven experience in motion design, graphic design, or post-production within the games, entertainment, or creative industries
Strong proficiency in Adobe After Effects and Premiere Pro
Solid understanding of animation principles, typography, visual storytelling, and 2D art
Demonstrated ability to create high-quality 2D art and graphic design assets for digital media
Experience creating assets for social media, YouTube, and community platforms
Highly skilled in game capture, cinematography, lighting, and editorial
Ability to take constructive feedback and incorporate it into revisions
A portfolio showcasing motion design, graphic design, and 2D artwork relevant to gaming or entertainment
Nice to have:
Familiarity with cinematic or sequencing tools (Unreal, Unity, Motion Builder, etc.)
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