CrawlJobs Logo

Lighting Artist, Cinematic

United States · Job Posted March 20, 2026
Apply Position
Job Link Share

Job Description

As a Cinematic Lighting Artist, you will collaborate with concept artists, animators, VFX artists and fellow lighters to create visually spectacular and engaging cinematic sequences. You will be using our proprietary lighting tools to achieve captivating lighting schemes for characters and environments. As a part of the Naughty Dog legacy, you’ll become a part of continuing the development of extraordinary and enduring experiences for a broad, global range of audiences.

Job Responsibility

  • Develop lighting schemes for characters and environment working closely with Directors and the Concept Art team
  • Collaborate with the Level Lighting team to establish smooth integration of in-game cinematics with gameplay
  • Collaborate with multiple departments to determine that the in-game cinematics run within the memory budget without sacrificing the look
  • Work with outsource vendors and lighting artists, collaborating on visual looks, tech, training, and workflows both giving and receiving feedback
  • Additional responsibilities may be assigned as needed

Requirements

  • A minimum of 2 years’ experience in Games or Animation/VFX/Film
  • Has shipped a AAA game or equivalent
  • Excellent understanding of direct/indirect light, color-theory, exposure, contrast
  • Outstanding understanding of shading/materials and the relationship with lighting
  • Excellent artistic skills to interpret concept art and color keys to recreate the mood and atmosphere in a game environment
  • Demonstrated expertise in industry standard software such as Autodesk Maya
  • Excellent understanding of color grading with proficiency in industry standard software such as Nuke, Fusion, Resolve
  • Strong problem-solving skills and a dedicated attention to details
  • Excellent time management and organizational skills
  • Ability to work with minimal direction
  • Ability to work under pressure while completing time-sensitive projects

Nice to have

  • Experience with real time engines
  • Experience with generating light-maps, pre-lighting or baked lighting
  • Experience with scripting

What we offer

  • medical
  • dental
  • vision
  • matching 401(k)
  • paid time off
  • wellness program
  • employee discounts for Sony products
  • bonus package

Looking for more opportunities?

Search for other job offers that match your skills and interests.

Similar Jobs for

Lighting Artist, Cinematic

8 matching positions

Lighting Artist

We are looking for an experienced and talented, UK based Lighting Artist with th...
Location
Location
United Kingdom , Edinburgh
Salary
Salary:
Not provided
climaxstudios.com Logo
Climax Studios
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Experience of using Lumen in Unreal 5
  • Experience of using Maya
  • Extensive experience using Unreal 4 / 5
  • Extensive experience of 2D packages such as Photoshop/Substance
  • A solid understanding of Shaders and materials
  • A minimum of 2 years of lighting experience on a AAA project
  • Knowledge in a variety of baked and real time lighting methods
  • Strong Environment or Tech art background
  • Creative and self motivated
  • Strong verbal, written and visual communication skills
Job Responsibility
Job Responsibility
  • To work with our design and technical art teams to create balanced and atmospheric lighting for in game environments and cinematics
  • Understand the composition and the ability to enhance game environments and locations through lighting
  • Create lighting related visual and post effects
  • Maintain and ensure runtime performance and optimization
  • To enhance the project's mood and tell stories through lighting
What we offer
What we offer
  • Excellent holiday package
  • Regular social events
  • A friendly, focused, ambitious and relaxed working environment
  • Ongoing training and development, with career progression
  • Group Private Medical Insurance provided by BUPA
  • Group Life Insurance
  • Employee Assistance Programme
  • Private Dental Insurance
  • Group Income Protection
  • Company Pension Scheme
  • Fulltime
Read More
Arrow Right

Lighting Artist

We are looking for an experienced and talented, UK based Lighting Artist with th...
Location
Location
United Kingdom , Liverpool
Salary
Salary:
Not provided
climaxstudios.com Logo
Climax Studios
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Experience of using Lumen in Unreal 5
  • Experience of using Maya
  • Extensive experience using Unreal 4 / 5
  • Extensive experience of 2D packages such as Photoshop/Substance
  • A solid understanding of Shaders and materials
  • A minimum of 2 years of lighting experience on a AAA project
  • Knowledge in a variety of baked and real time lighting methods
  • Strong Environment or Tech art background
  • Creative and self motivated
  • Strong verbal, written and visual communication skills
Job Responsibility
Job Responsibility
  • To work with our design and technical art teams to create balanced and atmospheric lighting for in game environments and cinematics
  • Understand the composition and the ability to enhance game environments and locations through lighting
  • Create lighting related visual and post effects
  • Maintain and ensure runtime performance and optimization
  • To enhance the project's mood and tell stories through lighting
What we offer
What we offer
  • Excellent holiday package
  • Regular social events
  • A friendly, focused, ambitious and relaxed working environment
  • Ongoing training and development, with career progression
  • Group Private Medical Insurance provided by BUPA
  • Group Life Insurance
  • Employee Assistance Programme
  • Private Dental Insurance
  • Group Income Protection
  • Company Pension Scheme
  • Fulltime
Read More
Arrow Right

Lighting Artist

We are looking for an experienced and talented, UK based Lighting Artist with th...
Location
Location
United Kingdom , Portsmouth
Salary
Salary:
Not provided
climaxstudios.com Logo
Climax Studios
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Experience of using Lumen in Unreal 5
  • Experience of using Maya
  • Extensive experience using Unreal 4 / 5
  • Extensive experience of 2D packages such as Photoshop/Substance
  • A solid understanding of Shaders and materials
  • A minimum of 2 years of lighting experience on a AAA project
  • Knowledge in a variety of baked and real time lighting methods
  • Strong Environment or Tech art background
  • Creative and self motivated
  • Strong verbal, written and visual communication skills
Job Responsibility
Job Responsibility
  • To work with our design and technical art teams to create balanced and atmospheric lighting for in game environments and cinematics
  • Understand the composition and the ability to enhance game environments and locations through lighting
  • Create lighting related visual and post effects
  • Maintain and ensure runtime performance and optimization
  • To enhance the project's mood and tell stories through lighting
What we offer
What we offer
  • Excellent holiday package
  • Regular social events
  • A friendly, focused, ambitious and relaxed working environment
  • Ongoing training and development, with career progression
  • Group Private Medical Insurance provided by BUPA
  • Group Life Insurance
  • Employee Assistance Programme
  • Private Dental Insurance
  • Group Income Protection
  • Company Pension Scheme
Read More
Arrow Right

Senior Real-Time Cinematic Artist

Snail Games USA is seeking a Senior Real-Time Cinematic Artist to join the Art C...
Location
Location
United States , Beverly Hills
Salary
Salary:
90000.00 - 120000.00 USD / Year
snail.com Logo
Snail Games
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Shipped at least one video game title
  • Professional experience creating real-time cinematics, previs, cinematic layout, or game trailers
  • Strong Unreal Engine experience, especially Unreal Sequencer
  • Experience with Maya/Motionbuilder
  • Strong cinematic eye for camera, staging, timing, scale, composition, and continuity
  • Ability to turn rough direction into clear, reviewable in-engine shot passes
  • Experience building shots with existing assets, temp animation, and unfinished environments
  • Ability to evaluate shot feasibility and communicate dependencies clearly
  • Strong organization across shot lists, sequences, versions, exports, review notes, dependencies, and follow-ups
  • Portfolio or reel showing cinematic camera work, layout, previs, or real-time sequence construction
Job Responsibility
Job Responsibility
  • Block and refine cinematic shots directly in Unreal Engine with the Cinematic Director
  • Create camera animation and shot layouts in Unreal Sequencer
  • Turn storyboards, references, and rough direction into reviewable in-engine sequences
  • Build fast previs/layout passes using available environments, temp assets, and placeholder animation
  • Explore camera language, staging, timing, scale, and shot feasibility
  • Identify which shots are production-safe, technically feasible, or reference-only
  • Export rough cuts, playblasts, and review passes for creative feedback
  • Keep shots, versions, Sequencer files, naming conventions, and review exports organized
  • Track shot status, dependencies, blockers, and follow-ups so cinematic work stays visible and actionable
  • Partner with animation, VFX, lighting, design, technical art, and production to flag dependencies and risks
What we offer
What we offer
  • True focus on work/life balance
  • Paid company holidays, vacation, and separate sick leave
  • Medical, dental, vision, and Life/LTD
  • 401k with company match
  • Fulltime
Read More
Arrow Right

Lighting Artist

The Lighting Artist is responsible for creating beautiful, atmospheric lighting ...
Location
Location
United Kingdom , Nottingham
Salary
Salary:
Not provided
jobs.360resourcing.co.uk Logo
360 Resourcing Solutions
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • A strong eye for visual quality, composition, and colour theory
  • An understanding of how lighting can elevate the game by providing a strong atmosphere and emotional impact
  • Good knowledge of technical limitations and how to work within them
  • At least 2 years’ experience in the PC and/or console games industry
  • Experience with Unreal Engine or similar
  • Good knowledge and understanding of 3D art tools
  • Ability to create skies that adhere to technical requirements and artistic aspiration
Job Responsibility
Job Responsibility
  • The creation of atmospheric lighting throughout all stages of world development, in close collaboration with the Environment Art and Level Design teams
  • Working with the Cinematics group to validate shot choices and give qualitative guidance on lighting considerations
  • Final delivery of lighting in cinematics
  • Collaborating closely with the Art Director and Technical Art Director to understand and uphold the visual style and direction for lighting, within technical constraints
  • Working with the Tech Art and Core Tech teams to solve challenging technical lighting problems
  • Understanding game design and artistic requirements and being able to propose and execute solutions that elevate both
  • Shot composition, lighting and rendering of key art and marketing shots when required
What we offer
What we offer
  • Core hours 9.30am – 4pm, remaining hours worked flexibly
  • Relocation support to Nottingham, UK (if required)
  • Holiday allowance that increases with service (to a maximum of 30 days plus statutory public holidays)
  • Annual pay reviews
  • Company pension contribution that increases with service
  • Company enhanced full pay for maternity leave for the first 26 weeks (to qualifying expectant mothers)
  • Clear career progression within Dambuster Studios
  • Studio funded learning and development opportunities
  • Modern game development environment with the latest technologies
  • Vibrant, modern city centre location with good transport links
  • Fulltime
Read More
Arrow Right

Lighting Artist

Climax Studios was established nearly 30 years ago, we have an extensive history...
Location
Location
United Kingdom , Edinburgh
Salary
Salary:
Not provided
climaxstudios.com Logo
Climax Studios
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Experience of using Lumen in Unreal 5
  • Experience of using Maya
  • Extensive experience using Unreal 4 / 5
  • Extensive experience of 2D packages such as Photoshop/Substance
  • A solid understanding of Shaders and materials
  • A minimum of 2 years of lighting experience on a AAA project
  • Knowledge in a variety of baked and real time lighting methods
  • Strong Environment or Tech art background
  • Creative and self motivated
  • Strong verbal, written and visual communication skills
Job Responsibility
Job Responsibility
  • To work with our design and technical art teams to create balanced and atmospheric lighting for in game environments and cinematics
  • Understand the composition and the ability to enhance game environments and locations through lighting
  • Create lighting related visual and post effects
  • Maintain and ensure runtime performance and optimization
  • To enhance the project's mood and tell stories through lighting
What we offer
What we offer
  • Excellent holiday package
  • Regular social events
  • A friendly, focused, ambitious and relaxed working environment
  • Ongoing training and development, with career progression
  • Group Private Medical Insurance provided by BUPA
  • Group Life Insurance
  • Employee Assistance Programme
  • Private Dental Insurance
  • Group Income Protection
  • Company Pension Scheme
  • Fulltime
Read More
Arrow Right

Lighting Artist

We are looking for an experienced and talented, UK based Lighting Artist with th...
Location
Location
United Kingdom , Portsmouth
Salary
Salary:
Not provided
climaxstudios.com Logo
Climax Studios
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Experience of using Lumen in Unreal 5
  • Experience of using Maya
  • Extensive experience using Unreal 4 / 5
  • Extensive experience of 2D packages such as Photoshop/Substance
  • A solid understanding of Shaders and materials
  • A minimum of 2 years of lighting experience on a AAA project
  • Knowledge in a variety of baked and real time lighting methods
  • Strong Environment or Tech art background
  • Creative and self motivated
  • Strong verbal, written and visual communication skills
Job Responsibility
Job Responsibility
  • To work with our design and technical art teams to create balanced and atmospheric lighting for in game environments and cinematics
  • Understand the composition and the ability to enhance game environments and locations through lighting
  • Create lighting related visual and post effects
  • Maintain and ensure runtime performance and optimization
  • To enhance the project's mood and tell stories through lighting
What we offer
What we offer
  • Excellent holiday package
  • Regular social events
  • A friendly, focused, ambitious and relaxed working environment
  • Ongoing training and development, with career progression
  • Group Private Medical Insurance provided by BUPA
  • Group Life Insurance
  • Employee Assistance Programme
  • Private Dental Insurance
  • Group Income Protection
  • Company Pension Scheme
  • Fulltime
Read More
Arrow Right

Lighting Artist

We are looking for an experienced and talented, UK based Lighting Artist with th...
Location
Location
United Kingdom , Liverpool
Salary
Salary:
Not provided
climaxstudios.com Logo
Climax Studios
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Experience of using Lumen in Unreal 5
  • Experience of using Maya
  • Extensive experience using Unreal 4 / 5
  • Extensive experience of 2D packages such as Photoshop/Substance
  • A solid understanding of Shaders and materials
  • A minimum of 2 years of lighting experience on a AAA project
  • Knowledge in a variety of baked and real time lighting methods
  • Strong Environment or Tech art background
  • Creative and self motivated
  • Strong verbal, written and visual communication skills
Job Responsibility
Job Responsibility
  • To work with our design and technical art teams to create balanced and atmospheric lighting for in game environments and cinematics
  • Understand the composition and the ability to enhance game environments and locations through lighting
  • Create lighting related visual and post effects
  • Maintain and ensure runtime performance and optimization
  • To enhance the project's mood and tell stories through lighting
What we offer
What we offer
  • Excellent holiday package
  • Regular social events
  • A friendly, focused, ambitious and relaxed working environment
  • Ongoing training and development, with career progression
  • Group Private Medical Insurance provided by BUPA
  • Group Life Insurance
  • Employee Assistance Programme
  • Private Dental Insurance
  • Group Income Protection
  • Company Pension Scheme
  • Fulltime
Read More
Arrow Right