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Our team is seeking a skilled LibreSprite Expert to play a pivotal role in professional pixel art and animation projects. You’ll capture your creative process, providing valuable insights into your workflow while helping to teach AI how top-tier Libresprite users operate. This role is perfect for experienced artists who thrive in end-to-end project management and are passionate about sharing both their artistry and thought process.
Job Responsibility:
Drive complete pixel art and animation projects from concept through final asset export using LibreSprite
Demonstrate real-time animation previews, refining motion and timing to studio-quality standards
Utilize onion skinning, layers, and complex sprite composition features to create smooth, dynamic animations
Design and develop cohesive asset sets, sprite sheets, character animations, tilesets, UI elements, and retro-style illustrations
Leverage tiled drawing mode, palette customization, and pixel-precise tools for intricate patterns and detail work
Export optimized sprites and animations in required production formats, adhering to technical and artistic specifications
Clearly articulate workflow decisions, creative choices, and technical approaches, both in writing and verbally
Requirements:
Expert-level proficiency with LibreSprite, with a proven track record of production usage
Strong portfolio showcasing professional pixel art, animation, and graphic design
Exceptional written and verbal communication skills, able to explain concepts and workflow logic clearly
Experience independently managing end-to-end projects, from concept through asset delivery
Deep understanding of sprite composition, animation techniques, and stylistic nuances in pixel art
Proficient in customizing color palettes, tile creation, and managing complex layers and animation frames
Ability to work autonomously within a remote, collaborative environment
Nice to have:
Prior experience capturing or teaching creative workflows for training, tutorials, or educational initiatives
Familiarity with retro game art pipelines or production environments
Experience contributing to open-source or collaborative art projects