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Lead VFX Artist

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Activision

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Location:
Spain , Barcelona

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Contract Type:
Not provided

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Salary:

Not provided

Job Description:

Lead VFX Artist Digital Legends is an Activision studio based in Barcelona, contributing to multiple titles within the Call of Duty franchise. Founded in 2001, we push the boundaries of AAA gaming through creativity, innovation, and cutting-edge technology. Since we are part of the Activision and Microsoft Gaming family, our legacy includes acclaimed titles like Call of Duty: Warzone Mobile and Call of Duty: Black Ops 6. Powered by a legendary team of diverse talent, a mix of industry veterans and rising stars we believe our people are our greatest asset, turning passion into unforgettable gaming experiences. We are now looking for a Lead VFX Artist to have a crucial role in supporting our AAA games.

Job Responsibility:

  • Design, create and implement particle effects and systems
  • Create astounding visual effects that communicate essential game information
  • Push the boundaries of what is technically possible to implement AAA worthy VFX that will breathe life onto the games you work on
  • Work closely with artists, designers and programmers to ensure that visual effects are of high quality and enhance the overall game experience
  • Actively seek to improve the current tools by proposing new features or giving feedback on usability
  • Guide, provide constructive feedback, and create development opportunities for team members, fostering a culture of growth and collaboration
  • Offer artistic feedback and ensure consistent visual effects quality
  • Clearly communicate risks, mitigations, and updates while maintaining effective working relationships across the studio

Requirements:

  • Experience with real-time VFX with Shuriken, Particle Graph, Cascade or Niagara
  • Experience with console titles
  • Good portfolio of effects/projects with any engine
  • Know how to optimize (for console and PC) and push boundaries to achieve excellence in every aspect of visual effects creation
  • Able to work well as part of a team
  • Organized, particularly with VFX management and naming system
  • Proactive in finding creative and effective solutions to eliminate difficult problems
  • Excellent communication skills
  • High level of spoken and written English
  • Led and managed a team of VFX artists
  • Excellent at organizing and delegating, balancing operations and management effectively
  • Experience in a video game studio (Senior or Expert Level)

Nice to have:

  • Knowledge about simulation, post-processing and shaders are good for debug, solving issues or understanding how volumetric could be translated into 2D billboards and similar tasks
  • Basic knowledge of 3D
  • Basic knowledge of textures and spritesheets
  • Having worked with a proprietary engine

Additional Information:

Job Posted:
February 18, 2026

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