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We're seeking a highly technical Principal Engineer with deep Unreal Engine expertise and extensive experience in console development and multiplayer systems. This is primarily a hands-on engineering role (approximately 90% programming and 10% technical leadership), ideal for someone who enjoys solving complex technical challenges while mentoring a small engineering team. You will lead implementation of multiplayer functionality, console-specific features, networking architecture, and performance optimization across multiple platforms. You'll help define engineering standards, review technical designs, and provide guidance to other engineers while remaining actively involved in day-to-day development.
Job Responsibility
Lead the design, implementation, and optimization of multiplayer gameplay systems, networking architecture, and online functionality within Unreal Engine
Develop and maintain gameplay systems, engine features, and runtime systems using C++ and Unreal Engine
Own console development workflows, including platform optimization, certification readiness, platform-specific debugging, and compliance across Xbox, PlayStation, Nintendo Switch, and PC
Design and improve multiplayer networking systems, client-server architecture, replication, matchmaking integration, and online gameplay features
Profile and optimize performance across CPU, GPU, memory, networking, and platform-specific constraints
Collaborate closely with the studio leadership on architecture decisions, technical planning, and engineering best practices
Mentor and provide technical guidance through code reviews, design discussions, and knowledge sharing while remaining primarily hands-on in development
Work cross-functionally with design, art, production, and QA to deliver scalable and maintainable technical solutions
Contribute to build pipelines, tools, debugging utilities, and workflow improvements to increase team efficiency
Requirements
8+ years of professional game engineering experience
Expert-level proficiency in C++ and Unreal Engine (UE4/UE5)
Extensive experience shipping multiplayer games or online gameplay systems
Strong understanding of Unreal networking, replication, client-server architecture, matchmaking, and online services
Strong understanding of first-party certification processes and TRC/XR compliance across console platforms
Proven experience developing and shipping console titles (Xbox, PlayStation, Nintendo Switch)
Strong debugging, profiling, and performance optimization skills across multiple platforms
Demonstrated technical leadership experience, including mentoring engineers, reviewing code, and driving engineering best practices
Excellent communication skills with the ability to collaborate across multiple disciplines
Nice to have
Experience leading engineering teams or serving as a Principal or Lead Engineer
Experience with dedicated servers, backend services, authentication, and live-service infrastructure
Experience with ARK Survival Ascended or Atlas Modkit environments
Familiarity with cloud-hosted multiplayer infrastructure and online services
Experience with CI/CD pipelines, automated testing, telemetry, crash reporting, and developer tools
Experience shipping live-service or cross-platform multiplayer titles
What we offer
True focus on work/life balance
Paid company holidays, vacation, and separate sick leave