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Responsible for transferring motion from a Hierarchy to another (Retargeting) independently and proficiently. Adhering to the performance of the actors/actresses and improving/adjusting it in a non-destructive way, leading to the highest quality of work. Adjusting interaction and contacts between characters/props/environment/terrain. Improving the performance by adding fingers/toe/tail animation and body adjustments that includes enhancing posture, gesture and weight. Blending of motions. Having a good eye and a good understanding of this workflow to create fluid, believable transitions between distinct animation clips. Support and mentor more junior members of the team, troubleshooting, teaching techniques and pushing the quality and standard.
Job Responsibility:
Responsible for transferring motion from a Hierarchy to another (Retargeting) independently and proficiently
Adhering to the performance of the actors/actresses and improving/adjusting it in a non-destructive way, leading to the highest quality of work
Adjusting interaction and contacts between characters/props/environment/terrain
Improving the performance by adding fingers/toe/tail animation and body adjustments that includes enhancing posture, gesture and weight
Blending of motions. Having a good eye and a good understanding of this workflow to create fluid, believable transitions between distinct animation clips
Support and mentor more junior members of the team, troubleshooting, teaching techniques and pushing the quality and standard
Requirements:
Computer Science, Computer Visualisation or Computer Animation degree or equivalent experience
Previous experience using MotionBuilder,Blender, Nuance and/or Maya with motion-captured performances
Proven experience in high end film VFX and an up to date showreel
Great understanding of retargeting techniques
Great understanding of the principles of animation
Great attention to detail and communication skills
Proactive in problem solving, with a keen eye to catch, analyze and identify technical issues
Sharp eyes for motion, timing and posture
Background in using Maya,Blender,Nuance and/or Motion Builder
Excellent collaborative skills
Eagerness to learn and develop
Capable of mentoring more junior team members
Nice to have:
Background in using Linux and Vicon Shogun Post is a plus