CrawlJobs Logo

Lead Gameplay Animator

activision.com Logo

Activision

Location Icon

Location:
Sweden , Malmö

Category Icon

Job Type Icon

Contract Type:
Not provided

Salary Icon

Salary:

Not provided

Job Description:

Lead Gameplay Animator Elsewhere Entertainment is looking for a Lead Gameplay Animator to support the development of an exciting new IP. Feed your creativity while collaborating with our team of highly-skilled developers to build something innovative, exhilarating, and expansively entertaining! As a member of the project, you’ll help take the studio and our game from great to even better with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.

Job Responsibility:

  • Leading and supporting a team of animators, providing clear direction, feedback, and mentorship
  • Applying strong animation principles, gameplay fundamentals, and motion capture techniques to craft high-quality animations and systems
  • Demonstrating an understanding of game design mechanics, 3Cs (character, camera, controls), AI behaviour, narrative design, camera animation, and facial animation
  • Partnering with cross-functional teams to achieve shared creative goals
  • Providing and incorporate feedback to deliver polished, high-quality gameplay experiences
  • Troubleshooting tool implementations and recommend workflow improvements to enhance team effectiveness and creativity

Requirements:

  • Credited experience on at least one shipped AAA game title
  • Expertise in game engines and building animation systems
  • Experience with motion capture workflows, including editing and cleanup
  • Strong animation fundamentals in human and creature movement (timing, weight, balance)
  • Experience leading or mentoring team members
  • Ability to adapt to new tools and technologies
  • Proficiency in Maya
  • Strong problem-solving skills across technical and cross-functional contexts
  • Ability to mentor and support animators’ professional growth
  • Ability to think critically and conceptually about character movement and performance

Nice to have:

  • Understanding of character creation processes (modeling, texturing, rigging)
  • Experience leading animation efforts on a content-focused AAA team
  • Industry recognition for animation work
  • Experience in adjacent disciplines such as quest design, environment art, or programming

Additional Information:

Job Posted:
March 21, 2026

Job Link Share:

Looking for more opportunities? Search for other job offers that match your skills and interests.

Briefcase Icon

Similar Jobs for Lead Gameplay Animator

New

Senior Animator, Clash Royale

The Clash Royale team is made up of passionate and creative professionals who co...
Location
Location
Finland , Helsinki
Salary
Salary:
Not provided
supercell.com Logo
Supercell
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • 6+ years of professional experience as an animator, with a strong portfolio showcasing stylized character and gameplay animation
  • Solid experience with gameplay animation, with a strong emphasis on stylized keyframe animation
  • Experience working with and providing direction to external animation studios or contractors
  • Excellent proficiency in Maya, including solid technical knowledge and a basic understanding of rigging
  • Strong sense of timing, posing, weight, and readability, especially important for top-down, fast-paced gameplay
  • Clear and concise communicator, able to give creative feedback and concrete, actionable guidance
  • Passion for games, especially mobile games, and a desire to create animations that feel great to play
  • Experience with animation pipelines, workflows, and implementation in game engines.
Job Responsibility
Job Responsibility
  • Lead the animation development process for Clash Royale characters and gameplay features from concept to final implementation
  • Define and maintain a high-quality animation standard that supports clarity, personality, and gameplay readability
  • Provide clear, constructive, and actionable feedback to external animation studios to elevate animation quality and ensure consistency with the Clash Royale style
  • Collaborate closely with game designers, artists, and engineers to ensure animations align with gameplay mechanics, timing, and technical constraints
  • Oversee animation workflows, schedules, and deliveries across internal and external partners
  • Build and maintain strong working relationships with external artists and studios, fostering a positive and efficient collaboration
  • Act as a creative owner for animation topics, proactively identifying improvements and opportunities to push the game forward.
What we offer
What we offer
  • Relocation support
  • Fulltime
Read More
Arrow Right

Expert Gameplay Animator

Infinity Ward, developer of numerous award-winning games, including Call of Duty...
Location
Location
United States of America , Woodland Hills
Salary
Salary:
97200.00 - 179900.00 USD / Year
activision.com Logo
Activision
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • 8+ years of professional experience
  • Proficiency in both realistic key frame and motion capture animation
  • Proficiency in Maya
  • Strong experience working with node-based graphs and building gameplay systems
  • High comfort level with utilizing game engine pipelines
  • Ability to use debugging tools to identify and solve gameplay issues
  • Excellent communication and organizational skills
  • Strong passion for animation and video games
Job Responsibility
Job Responsibility
  • Create high-quality, realistic key-framed and motion capture animations, demonstrating a strong sense of posing, timing, and weight
  • Work closely with the Lead Animator and animation team to establish character motion and personality
  • Accept direction and cooperate with the team to meet production deadlines
  • design and take ownership of animation features
What we offer
What we offer
  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
  • 401(k) with Company match, tuition reimbursement, charitable donation matching
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others
  • Relocation assistance
  • Fulltime
Read More
Arrow Right

Lead Animator

We’re hiring a Lead Animator to help shape an unannounced title and to be part o...
Location
Location
United Kingdom , Oxford; Warwick; Runcorn
Salary
Salary:
Not provided
rebellion.com Logo
Rebellion
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • A strong understanding of creature and viewport motions (locomotion, combat, behaviours), using the core principles of animation
  • Mastery of industry tools such as Maya and Blender, plus solid knowledge of game-engine animation systems
  • Previous experience with motion capture pipelines: planning, directing, cleaning, fixing, and polishing data to a shippable standard is a plus
  • Strong collaboration with art direction, tech anim, and code to help guide the animators to produce shippable content
  • Solid understanding of data structures and production pipelines
  • able to diagnose and resolve animation/technical issues efficiently
  • Proven leadership experience: delegating tasks, mentoring animators, and maintaining team morale and performance
  • Clear communicator who can present direction, reviews, and status to stakeholders and external partners
Job Responsibility
Job Responsibility
  • Lead and mentor a team of animators, setting benchmarks and best-practice workflows for creature and character, viewport animation
  • Working with the creature and viewport animators, balancing creative goals with production realities and gameplay needs
  • Collaborate with Art, Design, Programming, Tech Animation to integrate animation seamlessly into game engines and PBR pipelines
  • Create high-quality, in-game animations that meet style guides and technical constraints
  • review and give actionable feedback
  • Working with production, helping to make sure the project has the correct visibility and that all work is tracked and meets the project needs
What we offer
What we offer
  • 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service)
  • Private Medical Insurance, healthcare cash plan, including dental and Vision
  • Life Assurance, Income Protection & Critical Illness Cover
  • Enhanced Family Leave
  • Interest Free, Tax-Free loans
  • Enhanced Pension Scheme
  • EAP a range of Mental Health and Wellbeing Support
  • a wide range of discounts, freebies, and social events
  • relocation package, including moving assistance, temporary accommodation, and full support
  • free parking at the studio
  • Fulltime
Read More
Arrow Right

Associate Production Director

Elsewhere Entertainment is looking for an Associate Production Director to join ...
Location
Location
Sweden , Malmö
Salary
Salary:
Not provided
activision.com Logo
Activision
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Proven experience (10+ years) in Production or Project Management in the Games or Digital Content space
  • Strong communication skills with the ability to lead multiple teams
  • An understanding of the technical process of software development
  • A track record of helping ship software products in rapid development cycles
  • The ability to build regular reports of key actions and risks at different levels of detail
  • The ability to collaborate and thrive as part of a creative team
  • Creativity in problem solving and a positive, respectful team-first attitude
  • Organization methods and the capability to meet agreed timelines
  • Comfort with self-critique and accepting outside feedback
Job Responsibility
Job Responsibility
  • Collaborating with the Animation Director, Game Directors, and other department leads to define and maintain the long-term vision, strategy, and roadmap for animation across the project
  • Translating artistic and gameplay goals into clear, actionable production plans for the animation team
  • Anticipating future animation technology, tool, and talent needs and proactively planning for their development and integration
  • Leading the planning, scheduling, and tracking of all animation projects, from pre-production through production and post-production
  • Managing complex interdependencies between animation and other disciplines
  • Ensuring timely delivery of high-quality, performant, and bug-free animation content within budget and resource constraints
  • Driving the implementation of efficient animation workflows and best practices
  • Directly managing the production efforts of the Animation team, fostering a highly collaborative, creative, and efficient environment
  • Facilitating communication and acting as a central point of contact between the Animation team and all dependent departments
  • Defining clear deliverables, feedback loops, quality expectations, and integration plans for outsourced animation
  • Fulltime
Read More
Arrow Right

Senior Animator

This role will be working with Fantasma Games studio at EveryMatrix. The Senior ...
Location
Location
Sweden , Stockholm
Salary
Salary:
Not provided
everymatrix.com Logo
EveryMatrix
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Previous experience of working with slots
  • Great knowledge of Spine
  • Openness to generative art and new technology
  • A willingness to adapt to change and a solutions oriented mindset
  • Fluency in English, both written and verbal communication
Job Responsibility
Job Responsibility
  • Create benchmark animations that demonstrate technical and visual quality standards for our slot game products
  • Develop new assets while adhering to technical and artistic direction to ensure high-quality end products
  • Fix animation bugs and optimize assets for improved performance
  • Maintain or exceed a consistent level of productivity while meeting deadlines and producing high-quality work
  • Mentor and coach the animation team on best practices in game animation
  • Train and mentor new Animators, providing guidance and support to junior team members
  • May supervise the work of entry, mid, and mid-high level animators at the discretion of the Art Lead
  • Participate in R&D efforts for current and future animation technologies
  • Work closely with game designers, gameplay engineers, and tech artists to understand and work within engine limitations
  • Develop and maintain documentation on tools, training, and processes
What we offer
What we offer
  • Pension plan: Standard employer contribution of 4.5%
  • Health insurance and income protection through comprehensive insurance plans
  • Coverage for life and occupational accidents
  • Meal allowance: 2,175 SEK gross monthly
  • Wellness allowance: 5,000 SEK annually (starting January 2025)
  • Office perks include parking, on-site massages, and frequent team-building activities in various locations
  • Amazing office space complete with its own pool
Read More
Arrow Right

Gameplay Designer

We’re seeking a Gameplay Designer for our upcoming titles. The Gameplay Designer...
Location
Location
Italy , Milan
Salary
Salary:
Not provided
racewardstudio.com Logo
RaceWard Studio
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Strong passion for making and playing games
  • Shipped at least 1 game in design role
  • Experience working in cross-discipline teams with programmers, artists and animators
  • Has been responsible of developing entire gameplay features from start to finish
  • Self-motivated and proactive with a dedication to improving your craft
  • Proficient in English, both spoken and written
Job Responsibility
Job Responsibility
  • Work closely with Design Leadership
  • Take ownership of designing, prototyping, and implementing various gameplay features and driving them from the paper to the final quality
  • Create designs, documentation, specifications, and mockups to demonstrate your ideas to the team
  • Work closely with programmers, artists, animators and audio designers on delivering the best possible results for your features
  • Collaborate with other designers and design leads on the given features
What we offer
What we offer
  • A modern and relaxed studio atmosphere
  • A chance to work with an international team
  • Coffee, snacks and drinks at the office dispensers, and daily meal vouchers
  • Healthcare
  • Yearly Vouchers for goods or services, including discounts on the purchase of video games
  • 1-to-1 dedicated courses to improve personal skills (e.g. English language, soft skills or specific technical courses according to the needs of the team)
  • Company Events (dinners, cultural and team building trips)
  • Regular check-ups 1-to-1 with your manager and HR to assess performance, progress, difficulties, and periodic climate analyses
  • Career development: structured salary review process and individual growth path
  • Smart working policy to promote work-life balance
  • Fulltime
Read More
Arrow Right

Head of Creative Studio

At Supercell, we believe that great marketing starts with great creative – ideas...
Location
Location
Finland; United Kingdom , Helsinki; London
Salary
Salary:
Not provided
supercell.com Logo
Supercell
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • You’re a creative leader who measures success by the greatness of others
  • You’ve led multidisciplinary creative teams and know how to blend storytelling, craft, audience insight, and performance thinking into work that truly resonates
  • You move seamlessly between vision and execution
  • You understand mobile games, digital culture, and player communities
  • You’re collaborative, humble, and insight-driven
Job Responsibility
Job Responsibility
  • Lead and grow a multidisciplinary creative organization across UA & gameplay capture, visual design and animation, art direction, and production
  • Work closely with game teams and marketing leadership to define how our games show up creatively
  • Partner with production to build the conditions for great creativity
  • Collaborate deeply with game marketing, UA, community, partnerships, international marketing, comms, and brand
  • Expand the studio’s impact through exceptional external partners
  • Partner with game and marketing leads to connect creative ambition, strategic intent, and player insight
  • Build and nurture a culture of trust, curiosity, and creative excellence
What we offer
What we offer
  • Relocation support
  • Fulltime
Read More
Arrow Right

VFX Director

Our team is currently looking for a talented Director, VFX Supervisor. This role...
Location
Location
United States of America , Woodland Hills
Salary
Salary:
134000.00 - 247900.00 USD / Year
activision.com Logo
Activision
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • 12+ years’ experience creating real-time and pre-rendered cinematics
  • An intimate knowledge of Call of Duty, their associated lore, characters, and history
  • An intimate working knowledge of the Pre-Render and In-Game Cinematics core pipeline
  • A basic understanding of IW’s proprietary engine
  • Ability to adapt to various art styles
  • Strong communication, negotiation, and leadership skills
  • Strong Knowledge of multiple scripting languages, development practices, and asset deliverable pipeline architecture
  • Expert knowledge of real-time VFX workflows and tools (e.g., Unreal Engine Niagara, Houdini, Maya, EmberGen, or proprietary tech)
Job Responsibility
Job Responsibility
  • Collaborate with the project director, production staff, and department leads to help achieve the creative vision of the project while staying within the technical, resource, and budget limitations
  • Be aware of, and communicate to leadership and game team leadership any blocking issues or potential technical problems before they negatively affect production schedules
  • Be an envoy for any technology transfer requested by the game teams
  • Define the visual effects style and quality bar for in-game cinematics and narrative sequences
  • Partner with the Cinematics Director, Art Director, and Narrative team to ensure all VFX align with IW’s artistic vision and emotional tone
  • Work within the established art styles of our wide-ranging IPs
  • Lead creative reviews and provide actionable feedback to internal and external artists to maintain consistency
  • Drive innovation in real-time effects, blending traditional cinematic techniques with the latest engine technology
  • Oversee the creation and integration of VFX in real-time engines (Unreal Engine, proprietary tools, etc.)
  • Collaborate with engineering and tools teams to develop efficient, scalable VFX pipelines for both pre-rendered and in-engine cinematics
What we offer
What we offer
  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
  • 401(k) with Company match, tuition reimbursement, charitable donation matching
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others
  • Relocation assistance
  • Fulltime
Read More
Arrow Right