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We are looking for a Lead Creature Technical Director for our Feature Animation projects who reflects the innovative spirit, creative talent, production excellence, collaborative mindset and passion for great filmmaking that define ILM. The Lead Creature TD is responsible for providing creative and technical guidance for the simulation setup of assigned assets and the running of shots, collaborating with other departments as well as maintaining the overall quality for assets and shots
Job Responsibility
Work with the Creature HoD, CG Supervisor and Visual Effects Supervisor to evaluate and implement the creative and technical approach for assets and shotwork in the creation of rigs and simulation of cloth, hair, flesh
Work with Production in the estimation of schedules, and in staffing requirements including assessing individuals skills and delegating work appropriately
Review the crdev team’s asset and shot work aesthetically and technically and provide feedback
Take the initiative and work independently to address and resolve specific technical and aesthetic problems with minimal direction
Foresee potential issue, troubleshoot and implement proactive solutions to prevent disruptions
Empower team members to collaborate inclusively, build community and a sense of belonging
Be accountable and responsible for the morale of the people on your show and be forthcoming with the expectations of those on your show
Participate in the recruitment process
Requirements
Experience in delivering quality work under pressure and strict deadlines
Demonstrated experience in leading and mentoring a team, while fostering a collaborative and supportive work environment
Experience with the ILM crdev toolset and pipeline
Extensive experience rigging in maya and/or setup and running of character simulations in zeno and/or houdini
Good understanding of anatomy and for good character deformation
Proficiency in using Linux systems and writing Python scripts
Ability to work well under time pressure and be a team player with good interpersonal communication skills
Have a deep understanding of the VFX pipeline
Collaborating within, across and outside your show, and using situational awareness to make timely decisions for your show with the studio and the company in mind at all times
Must be performing at a minimum of a Senior level, with demonstrated leadership qualities as outlined above