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Lead 3D Artist at IGG, located in Jakarta, Art & Animation category.
Requirements
5+ years of experience in the gaming or related industries
experience in Art Middle-office (Platform) management, outsourcing management, or R&D is preferred
must have at least 3 years of art team management experience
Proficient in 3D character or environment workflows, including PBR, hand-painted, and 3D-to-2D (NPR) processes, and skilled in mainstream art software such as 3ds Max/Maya, ZBrush, Substance Painter, and Photoshop
Possess certain engine capabilities
ability to adjust in-engine model effects within UE (Unreal Engine) or Unity is highly preferred
Familiar with the use of AI in game art workflows, with the ability to apply it to practical work and a proven track record of promoting and implementing AI solutions
Excellent communication and coordination skills with the ability to express and understand ideas clearly
experience in art team management and team building is preferred