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Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.
Job Responsibility
Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes
Leverage the full suite of O3DE tools, including Atom Renderer, Component Entity System, Gems, and Asset Processor, to create high-fidelity, effective environments
Collaborate with the customer’s team to transform conceptual ideas into finished AI training workflows and simulations
Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects
Utilize AWS services to support robust, scalable 3D simulation deployment and asset management
Document processes and communicate progress clearly through strong written and verbal updates
Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives
Requirements
Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows
Proficiency in Python and C++ for 3D scene development and automation
Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training
Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE
Strong written and verbal communication skills, with the ability to clearly document and present technical concepts
Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment
Background in game development, simulation, or real-time graphics projects
Nice to have
Previous experience working directly on AI training or simulation projects within O3DE
Exposure to asset management pipelines and collaborative development environments
Demonstrated initiative in adopting new O3DE tools and staying current with engine updates