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In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required, your domain knowledge is what matters.
Job Responsibility
Leverage your proficiency in Python and C++ to provide insights and feedback on interactive game development tasks
Utilize the Panda3D engine to review, critique, and suggest improvements on code samples and game logic
Contribute domain-specific examples to help enhance AI understanding of modern game development workflows
Analyze and address practical challenges in game rendering, asset management, and gameplay mechanics
Document and explain decision-making processes in a clear, concise manner for AI training purposes
Collaborate with a distributed team to deliver high-quality, real-world input that shapes future AI technologies
Participate in iterative feedback cycles to continuously improve AI learning outcomes
Requirements
Solid hands-on experience with Python programming, especially in game development contexts
Strong understanding of the Panda3D engine and its practical application in creating interactive 3D environments
Familiarity with C++ and its integration within game engines
Proficient in using GitHub for version control, code reviews, and collaboration
Ability to communicate complex technical concepts clearly and effectively
Meticulous attention to detail and problem-solving mindset
Self-motivated and comfortable working independently in a remote setting
Nice to have
Previous experience contributing to open-source projects or AI-related initiatives
Knowledge of modern software development practices and pipelines in game development