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Currently, we’re looking for a junior programmer. This opportunity is for a full-time position in Boston, MA or Chicago, IL. Junior programmers at Disbelief are called on to develop and debug in a variety of areas from game play to core engine programming. You are expected to learn new systems and projects as you grow as a developer, with support and training from more senior members of the team. Most importantly, you will work to solve problems with the help of the team. We believe a diverse team is a stronger team, and we encourage marginalized programmers to apply.
Job Responsibility:
Clearly communicate your work to others
Debug code
Estimate task work
Consider performance when writing code
Document your code
Develop and debug in a variety of areas from game play to core engine programming
Learn new systems and projects
Work to solve problems with the help of the team
Requirements:
BA/BS in Computer Science, or equivalent experience
Excellent communication skills, both verbal and written
Some type of systems programming in any language
Good understanding of C++
Knowledge of version control with P4, git, or equivalent
Nice to have:
Being able to read x64 or ARM assembly is useful
Experience with Unreal Engine
Experience with custom game engines
Experience with rendering, physics, audio, VR, AR, and other APIs
Experience with PC, Xbox consoles, Playstation consoles, Switch, and VR/AR devices
Code samples showing engine, system, rendering, online, or game programming preferred
What we offer:
Relocation assistance available where applicable
Work-life balance
Investment in talent and team
Stable and close knit team
Support and training from more senior members
Please visit Disbelief’s company career page to learn about the amazing benefits we offer