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With scripts and set design, create exciting interactive mods and bring them to life by combining your expertise, creativity and eccentricity. This is a casual position, working remotely.
Job Responsibility:
Minecraft Mod Programming: Develop and compile Minecraft: Java Edition mods based on provided YouTube scripts, encompassing various elements such as blocks, items, mobs, entities, UI, commands, and custom gameplay features
Custom Functionality Implementation: Design blocks, items, mobs, and entities with unique functionalities and AI behaviour, enhancing gameplay dynamics within Minecraft
UI and Command Customization: Create custom Minecraft UI elements and commands to enrich the player experience and introduce new gameplay mechanics
Crafting Methods and Recipes: Implement custom crafting methods and recipes beyond the default Crafting Table, introducing novel crafting mechanics and item interactions
Engaging Gameplay Design: Craft interesting and unique gameplay moments and level designs within the scripts, ensuring audience engagement and interest throughout the Minecraft experience
Video Storyboard Scripts: Identifying mod requirements and tasks from video storyboard scripts
Collaborative Set Design Support: Collaborate with the Set Design team to develop mods that complement and enhance the physical set designs, facilitating efficient and practical script implementation
Integration with Modellers: Work closely with Modellers to integrate code and gameplay mechanics into tangible Minecraft models, bringing virtual elements to life within the game environment
Audience-Centric Mod Development: Develop mods that resonate with the core audience of the videos, primarily young children, by ensuring visual appeal and engaging gameplay functionalities
Requirements:
Minimal requirement - v1.20+ modding experience
Proficient in Java programming language
Developing Minecraft mods for NeoForge in Java, typically on Minecraft 1.20.1 utilising existing/pre-provided assets
Must be familiar with Eclipse and/or Intellij Java IDEs
Full understanding of Minecraft and all game mechanics
Translate design ideas into functional game code
Troubleshooting and rectifying issues with developed mods
Understands how to navigate and read through technical documentation online in order to advance one's understanding of the subject matter and/or resolve bugs
Ability to interpret instructions and create modded content from pre-existing visual assets in a relatively quick turnaround
Ability to investigate and resolve basic modding issues both in your own code and others
Ability to read and interpret Minecraft crash reports and log files to identify issues
Familiarity with GeckoLib and its usage as a dependency in modding
Ability to understand feedback and act on it
Nice to have:
Understands what a JSON file is and how to create or edit one (loot tables, tags, etc)
Experience working in Java Edition/Datapacks/1.17+ Command Syntax/NBT data
Understands basic Minecraft related development terms, such as entity, datapack, addon, behaviours, components, function, animation controllers, etc