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You will work in our team of experienced 3D vision engineers, 3D computer graphics engineers, and controls and robotics engineers. You will not just work on some unimportant side project but you might actually build key parts of solutions that will be used by our customers and partners.
Job Responsibility:
Contributing to the development and tuning of guidance, navigation, and control (GNC) algorithms for autonomous flight, including takeoff, landing, and waypoint following
Assisting in integrating control and navigation modules with perception and state estimation systems
Using simulation environments (SITL/HIL) to test and validate flight control behavior before hardware deployment
Reviewing and interpreting flight logs and telemetry to help assess control performance and identify issues
Working closely with hardware and flight test teams to configure and calibrate UAV platforms
Supporting flight test campaigns through setup, monitoring, and post-flight data analysis
Helping improve internal tools for simulation, control diagnostics, and flight visualization
Learning from and collaborating with senior engineers to iterate between simulation and real-world testing and continuously improve flight performance
Requirements:
Foundational understanding of flight dynamics, control theory, and real-time systems
Hands-on experience (academic, hobby, or project-based) designing control loops for UAVs or similar dynamic systems
Familiarity with flight control stacks such as PX4, Ardupilot, or other open-source autopilots
Strong programming skills in C++ or Python
Awareness of state estimation and filtering concepts (e.g., sensor fusion, complementary filters, or EKF basics)
Comfort working with UAV simulators or an eagerness to learn SITL/HIL testing workflows
Curiosity and motivation to learn quickly, explore new areas, and seek guidance when needed
A hands-on attitude, persistence, and enthusiasm for building and improving real flying systems
Full-time availability (40 hours)
What we offer:
10 vacation days during internship period
(Really) flexible working hours and option to work from home 2 days per week
Have a direct and significant influence on highly innovative products
The opportunity to iterate quickly with tight feedback loops, close to the product
Responsibility over the things you implement, you are the expert on what you build