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As an Intern Engine Programmer, you will work closely with experienced engineers to develop and optimize the core systems, tools and pipelines that power our games. Collaborate closely with designers, artists, animators and other engineers, tackle bugs, refine code through reviews, and leave your mark on cutting-edge projects whilst sharpening your programming skills. This is a hands-on opportunity to gain real-world experience in game engine architecture and development.
Job Responsibility:
Assist in developing/maintaining systems & tools owned by the core engine team
Write clean, efficient, and maintainable C/C++ code
Help optimize performance of tools & pipelines for project teams
Debug and resolve engine-level issues and bottlenecks
Collaborate with programmers, technical artists, and designers
Contribute to tools and pipelines that improve team productivity
Participate in code reviews and technical discussions
Requirements:
Strong understanding of C/C++ programming
Passion for game development
Good problem-solving and debugging skills
Ability to work collaboratively in a team
Effective communication skills
Currently pursuing a degree in Computer Science, Software Engineering, Game Development, or a related field