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We are seeking a VFX Technical Generalist with strong Houdini expertise and a solid technical understanding of dynamics and simulations, combined with high-quality generalist skills focused on things such as lighting and some product animations. The role centers around automotive and product visualisation mainly in advertising, delivering premium visuals under tight deadlines while collaborating closely with our creative and technical teams. A key part of this role is producing amazing work for our clients as well as troubleshooting and optimizing Houdini scenes created by other artists, providing technical support, and helping improve workflows and standards across the studio. You will play an active role in helping the studio grow, contributing to pipeline development, best practices, and knowledge sharing
Job Responsibility:
Create high-end VFX for automotive and product advertising, from concept through final delivery
Build and manage Houdini-based setups for dynamics, simulations, and procedural workflows (e.g. rigid bodies, Vellum, fluids, particles)
Develop efficient, artist-friendly procedural systems that support iteration and scalability
Apply strong generalist skills with a focus on lighting in Houdini, look development, rendering, and product-focused animation
Collaborate with CG supervisors, art directors, and producers to meet creative and technical goals
Optimize scenes and workflows for performance, render efficiency, and production reliability
Support shot troubleshooting and technical problem-solving across the pipeline
Contribute to R&D and workflow improvements where appropriate
Maintain visual consistency and high-quality standards across projects
Requirements:
Strong professional experience with SideFX Houdini
Solid technical understanding of dynamics and simulations (RBD, Vellum, FLIP, Pyro, particles)
Strong lighting and look development skills in Houdini
Rendering experience with V-Ray (required)
Experience working with Maya and/or 3ds Max, particularly in an automotive or product pipeline