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Clash Royale is rethinking how it builds. After a decade of defining competitive mobile gaming, the game is at an inflection point and the R&D cell is where new ideas live or die. New cards, mechanics, game modes. Everything that keeps the experience from going stale. We need someone to lead that cell. Not to design everything, but to make sure the right things get designed, built, and shipped. You'll set the creative bar, give the team real feedback, and make sure promising work actually reaches players.
Job Responsibility
Lead the R&D cell, owning all new gameplay content across multiple teams
Create an environment where creative risk-taking is the norm, failure is treated as learning, and the best ideas get a real shot
Bridge R&D and production, ensuring promising prototypes become real player value
Working with Royale leadership, help shape the long-term direction of the game
Hire and develop exceptional creative developers
Requirements
Proven experience leading and inspiring a team toward ambitious creative goals
Deep background in gameplay systems design, with shipped work you're proud of
Comfortable staying hands-on, designing alongside the team, not above it
Player first mindset: you feel player pain, understand what's bothering them, and solve it regardless of difficulty
Strong communicator who can align and build consensus across strong opinions
Live-service experience, ideally mobile
Nice to have
Deep knowledge of Clash Royale as a player
Experience in international, multi-disciplinary teams
Hands-on experience with AI tools for design and prototyping