This list contains only the countries for which job offers have been published in the selected language (e.g., in the French version, only job offers written in French are displayed, and in the English version, only those in English).
WHAT YOU DO AT AMD CHANGES EVERYTHING At AMD, our mission is to build great products that accelerate next-generation computing experiences—from AI and data centers, to PCs, gaming and embedded systems. Grounded in a culture of innovation and collaboration, we believe real progress comes from bold ideas, human ingenuity and a shared passion to create something extraordinary. When you join AMD, you’ll discover the real differentiator is our culture. We push the limits of innovation to solve the world’s most important challenges—striving for execution excellence, while being direct, humble, collaborative, and inclusive of diverse perspectives. Join us as we shape the future of AI and beyond. Together, we advance your career.
Job Responsibility
Design, develop, and maintain GPU SDK components and libraries for graphics and compute applications
Implement advanced rendering techniques using HLSL compute shaders and graphics pipelines
Profile and optimize GPU workloads across different hardware architectures
Develop comprehensive API interfaces and documentation for external developers
Collaborate with hardware teams, game developers, and ISVs on SDK features and performance
Debug complex GPU issues and provide technical support to SDK users
Create sample applications, benchmarks, and best practice guides
Requirements
Strong HLSL and Direct3D 12
Solid GPU pipeline and compute architecture understanding
GPU profiling and performance analysis tools
Strong parallel algorithms and GPU patterns
API and SDK design experience
Strong C++ (C++17/20)
Cross-platform development
Nice to have
DXGI Swap Chain experience
HIP and ROCm programming
Shader compilation pipelines and intermediate representations