CrawlJobs Logo

Gameplay Animator

larian.com Logo

Larian Studios

Location Icon

Location:
Belgium , Gent

Category Icon

Job Type Icon

Contract Type:
Not provided

Salary Icon

Salary:

Not provided

Job Description:

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Gameplay Animator (12 Months Fixed Term Contract) to join the team and help us in crafting the high calibre games our fans have come to expect.

Job Responsibility:

  • Keyframe animation of creatures in a realistic style
  • Cleaning and enhancing Motion Capture data for humanoids
  • Championing the artistic vision of the Animation Director through the creation of benchmark quality work
  • Research, Previsualization, and Prototyping of new features and systems
  • Creating documentation for workflows and pipelines
  • Thorough implementation, testing, and debugging of your work in engine
  • Cross-departmental collaboration

Requirements:

  • 4+ years of game animation experience
  • High proficiency with Autodesk Maya
  • A passion for Gameplay Animation and the detail orientated mentality it requires to achieve exceptional results
  • A desire to provide the player with a memorable and unique experience through visual storytelling
  • Advanced understanding of animation principles and body mechanics
  • A curious and proactive mindset in regards to staying up to date on industry trends, new technologies, and methodologies
  • A demo reel showcasing your animation skills
  • This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity

Nice to have:

  • Experience working in a game engine (Unreal, Unity, proprietary) including work with state machines
  • Knowledge of the character rigging and animation pipelines
  • A passion for video games, especially RPGs
  • Experience working with actors in a motion capture volume
What we offer:
  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback

Additional Information:

Job Posted:
December 09, 2025

Employment Type:
Fulltime
Work Type:
On-site work
Job Link Share:

Looking for more opportunities? Search for other job offers that match your skills and interests.

Briefcase Icon

Similar Jobs for Gameplay Animator

New

Senior Animator, Clash Royale

The Clash Royale team is made up of passionate and creative professionals who co...
Location
Location
Finland , Helsinki
Salary
Salary:
Not provided
supercell.com Logo
Supercell
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • 6+ years of professional experience as an animator, with a strong portfolio showcasing stylized character and gameplay animation
  • Solid experience with gameplay animation, with a strong emphasis on stylized keyframe animation
  • Experience working with and providing direction to external animation studios or contractors
  • Excellent proficiency in Maya, including solid technical knowledge and a basic understanding of rigging
  • Strong sense of timing, posing, weight, and readability, especially important for top-down, fast-paced gameplay
  • Clear and concise communicator, able to give creative feedback and concrete, actionable guidance
  • Passion for games, especially mobile games, and a desire to create animations that feel great to play
  • Experience with animation pipelines, workflows, and implementation in game engines.
Job Responsibility
Job Responsibility
  • Lead the animation development process for Clash Royale characters and gameplay features from concept to final implementation
  • Define and maintain a high-quality animation standard that supports clarity, personality, and gameplay readability
  • Provide clear, constructive, and actionable feedback to external animation studios to elevate animation quality and ensure consistency with the Clash Royale style
  • Collaborate closely with game designers, artists, and engineers to ensure animations align with gameplay mechanics, timing, and technical constraints
  • Oversee animation workflows, schedules, and deliveries across internal and external partners
  • Build and maintain strong working relationships with external artists and studios, fostering a positive and efficient collaboration
  • Act as a creative owner for animation topics, proactively identifying improvements and opportunities to push the game forward.
What we offer
What we offer
  • Relocation support
  • Fulltime
Read More
Arrow Right

Senior Gameplay Programmer

We’re excited to welcome a Senior Gameplay Programmer to our team for an unannou...
Location
Location
United Kingdom , Oxford; Warwick
Salary
Salary:
Not provided
rebellion.com Logo
Rebellion
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Professional experience as a Gameplay Programmer, with hands-on experience working on at least one shipped console or PC title
  • Excellent C++ programming skills
  • Proven experience implementing or supporting animation systems in gameplay
  • A genuine passion for games, animation, and making experiences feel as good as they possibly can
  • Experience working on shooters, action, or melee-focused games is a bonus
  • Familiarity with animation state machines, blend trees, or animation-driven gameplay logic
Job Responsibility
Job Responsibility
  • Act as the primary gameplay contact for the animation team, supporting the implementation of animations for players, enemies/NPCs, and interactive objects
  • Design, implement, and iterate on animation-driven gameplay systems such as movement, traversal, combat, and interactions
  • Collaborate closely with Animation, Design, and Tech to refine responsiveness, timing, and game feel through iteration and playtesting
  • Take ownership of animation-focused gameplay features, identifying areas for improvement and proactively driving quality forward
  • Implement, extend, and optimise gameplay code, working within a large, existing codebase
  • Debug complex gameplay and animation issues, balancing visual quality, performance, and production constraints
  • Contribute to code reviews, documentation, and team discussions, helping maintain a high standard of code quality
What we offer
What we offer
  • 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service)
  • Private Medical Insurance, healthcare cash plan, including dental and Vision
  • Life Assurance, Income Protection & Critical Illness Cover
  • Enhanced Family Leave
  • Interest Free, Tax-Free loans
  • Enhanced Pension Scheme
  • EAP a range of Mental Health and Wellbeing Support
  • a wide range of discounts, freebies, and social events
  • relocation package, including moving assistance, temporary accommodation, and full support
  • Fulltime
Read More
Arrow Right

Experienced Gameplay Programmer

We’re excited to welcome an Experienced Gameplay Programmer to our team for an u...
Location
Location
United Kingdom , Oxford; Warwick
Salary
Salary:
Not provided
rebellion.com Logo
Rebellion
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Professional experience as a Gameplay Programmer, with hands-on experience working on at least one shipped console or PC title
  • Strong C++ programming skills
  • Proven experience implementing or supporting animation systems in gameplay
  • A genuine passion for games, animation, and making experiences feel as good as they possibly can
  • Experience working on shooters, action, or melee-focused games is a bonus
  • Familiarity with animation state machines, blend trees, or animation-driven gameplay logic
Job Responsibility
Job Responsibility
  • Act as the primary gameplay contact for the animation team, supporting the implementation of animations for players, enemies/NPCs, and interactive objects
  • Design, implement, and iterate on animation-driven gameplay systems such as movement, traversal, combat, and interactions
  • Collaborate closely with Animation, Design, and Tech to refine responsiveness, timing, and game feel through iteration and playtesting
  • Take ownership of animation-focused gameplay features, identifying areas for improvement and proactively driving quality forward
  • Implement, extend, and optimise gameplay code, working within a large, existing codebase
  • Debug complex gameplay and animation issues, balancing visual quality, performance, and production constraints
  • Contribute to code reviews, documentation, and team discussions, helping maintain a high standard of code quality
What we offer
What we offer
  • 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service)
  • Private Medical Insurance, healthcare cash plan, including dental and Vision
  • Life Assurance, Income Protection & Critical Illness Cover
  • Enhanced Family Leave
  • Interest Free, Tax-Free loans
  • Enhanced Pension Scheme
  • EAP a range of Mental Health and Wellbeing Support
  • wide range of discounts, freebies, and social events
  • relocation package, including moving assistance, temporary accommodation, and full support
  • free parking at the studio
  • Fulltime
Read More
Arrow Right

Senior Gameplay Animator

For nearly 40 years, Naughty Dog has been crafting best-selling, critically accl...
Location
Location
United States , Santa Monica
Salary
Salary:
139000.00 - 173800.00 USD / Year
naughtydog.com Logo
Naughty Dog
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Minimum of 1 shipped AAA game as a Senior Gameplay Animator (or equivalent)
  • Minimum of 5 years of experience in the video game industry
  • Expertise in systemic gameplay animation
  • Mastery of both motion capture and keyframe character animation as showcased by your strong animation reel
  • General technical knowledge of animation technologies, including state machines, blend trees, and motion matching
  • Passion for gaming and a deep understanding of game design principles and player experience
  • Ability to provide clear and constructive feedback to peers
  • Proven experience planning, setting up, and directing motion capture shoots independently and efficiently
  • Must be comfortable using a script editor
  • Excellent problem-solving skills and the ability to adapt quickly to challenges
Job Responsibility
Job Responsibility
  • Create high-quality animation content in Maya and ensure proper implementation in our game engine
  • Serve as a positive role model through exemplary demeanor, ability, proactivity, communication, and productivity
  • Collaborate with the Animation, Design, and Engineering teams to create new exciting, mind-blowing systemic animations
  • Take ownership of challenging projects and provide innovative solutions, including mentoring team members and creating documentation
  • Direct and participate in motion capture shoots
  • Learn and master Naughty Dog’s unique gameplay systems
  • Work with game systems, adhering to efficient and effective practices
  • Utilize engine debug tools to identify and resolve gameplay issues in collaboration with designers and programmers
  • Partner with animation leadership to define and uphold the style and quality bar for in-game animations
  • Provide constructive feedback to improve internal technologies and artistic workflows
  • Fulltime
Read More
Arrow Right

Senior Combat Animator

Digital Sun is a standout studio in the indie game world. With three successful ...
Location
Location
Spain , Valencia
Salary
Salary:
Not provided
digitalsungames.com Logo
Digital Sun Games
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • 4+ years of experience as an animator in the video game industry, ideally in gameplay-focused roles
  • Strong portfolio or reel showcasing combat animation in shipped or real-time game projects
  • High proficiency with 3D animation software (e.g., Maya, Blender, 3ds Max)
  • Deep understanding of animation principles: timing, weight, posing, anticipation — especially as they apply to combat feel and player clarity
  • Experience implementing animations in game engines, particularly Unreal Engine (Animation Blueprints, Notifies, Montages, etc.)
  • Ability to collaborate smoothly with designers and developers to iterate and improve gameplay feel
  • Strong communication skills, comfortable working in a Spanish and/or English-speaking team
Job Responsibility
Job Responsibility
  • Crafting high-quality, expressive and gameplay-driven combat animations that feel satisfying, responsive, and impactful
What we offer
What we offer
  • Flexible working hours with the option to work remotely one day per week
  • Work-life balance made easier with a 35-hour work week (7-hour workday)
  • Competitive salary, aligned with your experience and profile
  • A supportive and dynamic work environment, where creativity and collaboration thrive
  • The opportunity to work on top-tier, high-quality games that push the boundaries of innovation
  • Complimentary breakfast every morning at the office to start your day right
  • Private health insurance subsidy to help keep you and your loved ones protected
  • Mental health support because we care about your well-being
  • Free language classes in both English and Spanish to help you grow personally and professionally
  • Optional benefits for transportation and dining to make your daily routine smoother
  • Fulltime
Read More
Arrow Right

Expert Gameplay Animator

Infinity Ward, developer of numerous award-winning games, including Call of Duty...
Location
Location
United States of America , Woodland Hills
Salary
Salary:
97200.00 - 179900.00 USD / Year
activision.com Logo
Activision
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • 8+ years of professional experience
  • Proficiency in both realistic key frame and motion capture animation
  • Proficiency in Maya
  • Strong experience working with node-based graphs and building gameplay systems
  • High comfort level with utilizing game engine pipelines
  • Ability to use debugging tools to identify and solve gameplay issues
  • Excellent communication and organizational skills
  • Strong passion for animation and video games
Job Responsibility
Job Responsibility
  • Create high-quality, realistic key-framed and motion capture animations, demonstrating a strong sense of posing, timing, and weight
  • Work closely with the Lead Animator and animation team to establish character motion and personality
  • Accept direction and cooperate with the team to meet production deadlines
  • design and take ownership of animation features
What we offer
What we offer
  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance
  • 401(k) with Company match, tuition reimbursement, charitable donation matching
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others
  • Relocation assistance
  • Fulltime
Read More
Arrow Right

Lead Gameplay Animator

Lead Gameplay Animator Elsewhere Entertainment is looking for a Lead Gameplay A...
Location
Location
Sweden , Malmö
Salary
Salary:
Not provided
activision.com Logo
Activision
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Credited experience on at least one shipped AAA game title
  • Expertise in game engines and building animation systems
  • Experience with motion capture workflows, including editing and cleanup
  • Strong animation fundamentals in human and creature movement (timing, weight, balance)
  • Experience leading or mentoring team members
  • Ability to adapt to new tools and technologies
  • Proficiency in Maya
  • Strong problem-solving skills across technical and cross-functional contexts
  • Ability to mentor and support animators’ professional growth
  • Ability to think critically and conceptually about character movement and performance
Job Responsibility
Job Responsibility
  • Leading and supporting a team of animators, providing clear direction, feedback, and mentorship
  • Applying strong animation principles, gameplay fundamentals, and motion capture techniques to craft high-quality animations and systems
  • Demonstrating an understanding of game design mechanics, 3Cs (character, camera, controls), AI behaviour, narrative design, camera animation, and facial animation
  • Partnering with cross-functional teams to achieve shared creative goals
  • Providing and incorporate feedback to deliver polished, high-quality gameplay experiences
  • Troubleshooting tool implementations and recommend workflow improvements to enhance team effectiveness and creativity
Read More
Arrow Right

Animator

Join our passionate team as an Animator and lend your talents to an exciting, ye...
Location
Location
United Kingdom , Oxford; Warwick
Salary
Salary:
Not provided
rebellion.com Logo
Rebellion
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Good understanding of 3d software such as Maya, Motion Builder or equivalent animation software.
  • Good understanding of acting techniques, cinematography, and visual storytelling.
  • Able to animate realistic character and creature motion.
  • Ability to collaborate with technical animators in relation to rigging and skinning.
  • Good knowledge of production pipelines.
  • You are a proficient game dev enthusiast with a passion for gameplay animation.
  • Experience of Motion Capture data capturing, processing and pipelines.
Job Responsibility
Job Responsibility
  • Create consistent high-quality gameplay character and creature animations.
  • Use your knowledge of timing, exaggeration, weighting/scale, ease in/out, overlapping actions, anticipation, secondary motion, framing, squash/stretch, arcs and perspective to create 3D animations.
  • Good knowledge of best practices, production pipelines and workflows.
  • Collaborate and interpret feedback from other disciplines to create engaging animations.
  • Using knowledge of other game engines, develop an understanding of our custom engine and tools.
  • Clean, blend, fix and polish motion capture data to a high standard
  • Track and update the progress of day-to-day tasks using JIRA.
  • Willingness to provide feedback and mentorship to juniors under the direction of the lead/director.
What we offer
What we offer
  • 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days)
  • Private Medical Insurance, healthcare cash plan, including dental and Vision
  • Life Assurance, Income Protection & Critical Illness Cover
  • Enhanced Family Leave
  • Interest Free, Tax-Free loans
  • Enhanced Pension Scheme
  • EAP a range of Mental Health and Wellbeing Support
  • Plus loads more… including a wide range of discounts, freebies, and social events!
  • Relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition.
  • Fulltime
Read More
Arrow Right