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With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Gameplay Animator (12 Months Fixed Term Contract) to join the team and help us in crafting the high calibre games our fans have come to expect.
Job Responsibility:
Keyframe animation of creatures in a realistic style
Cleaning and enhancing Motion Capture data for humanoids
Championing the artistic vision of the Animation Director through the creation of benchmark quality work
Research, Previsualization, and Prototyping of new features and systems
Creating documentation for workflows and pipelines
Thorough implementation, testing, and debugging of your work in engine
Cross-departmental collaboration
Requirements:
4+ years of game animation experience
High proficiency with Autodesk Maya
A passion for Gameplay Animation and the detail orientated mentality it requires to achieve exceptional results
A desire to provide the player with a memorable and unique experience through visual storytelling
Advanced understanding of animation principles and body mechanics
A curious and proactive mindset in regards to staying up to date on industry trends, new technologies, and methodologies
A demo reel showcasing your animation skills
This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity
Nice to have:
Experience working in a game engine (Unreal, Unity, proprietary) including work with state machines
Knowledge of the character rigging and animation pipelines
A passion for video games, especially RPGs
Experience working with actors in a motion capture volume
What we offer:
An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
An open, collaborative environment where ideas are welcome and encouraged
A managerial team consisting of highly experienced game developers at the top of their fields
Sharing hobbies and passions with like-minded colleagues
Inclusive environment with many activities organized by the studios or the employees
Commitment to making the best game possible for the fans, including listening to community feedback
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