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Game Technical Artist

AMC Studio

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Location:
Romania , Bucharest

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Contract Type:
Not provided

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Salary:

Not provided

Job Description:

AMC Studio is the ultimate destination for game artists and developers looking to make their mark in the world of AAA game. Our impressive partnerships with industry giants like CD Projekt Red, Activision, and Sony, among others, underscore our commitment to excellence. What really sets us apart is our extraordinary team - a collective of game-loving fanatics delivering exceptional work. Our portfolio includes titles like The Witcher 3, World of Tanks, Call of Duty, and even Marvel's Spider-Man. We’re actively scouting Technical Artists who excel at developing and optimizing art pipelines, creating tools, and solving technical challenges to empower artists and ensure production-ready assets meet the highest standards. As part of this community, you'll be among the first considered for future roles that align with your skills and interests. If we don’t have the perfect fit at AMC right away, you may also be considered for opportunities with our trusted partner studios. You'll also stay in the loop with updates on our latest collaborations, insights into the evolving game development landscape, and invitations to industry events and exhibitions. It’s not just about finding your next gig—it’s about building a career with people who care about where you’re headed. Let’s shape the future of games—together.

Job Responsibility:

  • Developing and optimizing art pipelines
  • Creating tools
  • Solving technical challenges to empower artists
  • Ensuring production-ready assets meet the highest standards

Requirements:

  • Minimum 3 years experience as a Technical Artist or similar role in game development
  • Proven experience working on at least one shipped AAA or high-quality AA title (console, PC, or mobile)
  • Familiarity with art pipelines for characters, environments, and props, and ability to optimize workflows
  • Strong proficiency with scripting and programming languages such as C++ and C#
  • Experience creating tools and shaders to streamline art production and enhance visuals
  • Expertise in working with Unreal Engine and other game engines such as Unity
  • Solid knowledge of 3D modeling software (Maya, Blender, 3ds Max) and texturing tools (Substance Painter/Designer)
  • Understanding of performance optimization for real-time graphics on consoles and mobile platforms
  • Good eye for artistic quality, lighting, shading, and visual effects
  • Ability to collaborate closely with artists to balance technical feasibility with creative vision
  • Strong problem-solving mindset and ability to troubleshoot complex technical issues
  • Excellent communication skills to liaise between artists, engineers, and producers

Nice to have:

Experience with rigging, skinning, and animation pipelines is a strong plus

What we offer:
  • Competitive salary and benefits
  • Flexible monthly benefit budget
  • Vacation allowance growing with tenure in the company
  • Projects aligned with your expertise
  • Collaboration with industry leaders on AAA titles
  • Professional growth opportunities
  • Flexible work arrangements
  • Relocation and visa support (depending on the position)
  • An environment dedicated to diversity and inclusion

Additional Information:

Job Posted:
January 02, 2026

Employment Type:
Fulltime
Work Type:
Hybrid work
Job Link Share:

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