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Game Engine Developer

India, Noida · Job Posted March 13, 2026
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Job Description

Join our team as a Game Engine Developer specializing in the Open 3D Engine (O3DE) to help build high-performance, AAA-quality games. You'll leverage the power of a modular, open-source engine allied with the Linux Foundation, shaping cutting-edge entertainment experiences with industry-leading technology and open, scalable architectures.

Job Responsibility

  • Architect, develop, and optimize scalable game systems using Open 3D Engine (O3DE) with C++ and Lua
  • Implement advanced 3D rendering pipelines and visual features to achieve AAA-quality graphical fidelity
  • Integrate, extend, and customize O3DE modules to fulfill project-specific needs and support dynamic, multiplayer-ready worlds
  • Collaborate with designers, artists, and other developers to deliver robust, maintainable gameplay and engine features
  • Troubleshoot, profile, and resolve complex performance challenges across diverse hardware configurations
  • Contribute to technical documentation and code reviews to promote best practices and knowledge sharing
  • Engage in agile development processes, providing technical insights and driving innovation within the team

Requirements

  • Professional experience with Open 3D Engine (O3DE) and strong familiarity with its modular architecture
  • Advanced programming skills in C++ and proficiency with Lua scripting for gameplay or engine extension
  • Proven track record in building, optimizing, and debugging large-scale, real-time 3D environments
  • Deep understanding of rendering technologies, graphics pipelines, and multiplayer/networking systems
  • Excellent written and verbal communication skills, with the ability to collaborate across disciplines
  • Experience working with open-source tools, build systems, and version control
  • Strong problem-solving skills and a proactive, ownership-driven approach

Nice to have

  • Contributions to open-source 3D engine projects or involvement in the O3DE community
  • Experience deploying games or simulations on multiple platforms, including Linux
  • Background in shipping AAA games or large-scale multiplayer environments

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