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Join our team as a Junior Game Developer focusing on Java and libGDX technologies for AI training initiatives. This is an exciting opportunity to develop and enhance interactive game modules while collaborating with AI experts to create impactful data-driven solutions. Grow your skills in a supportive environment where your passion for both gaming and code will drive innovation.
Job Responsibility
Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks
Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data
Implement basic game mechanics including sprite management, game loops, and input handling
Troubleshoot and debug code to ensure optimal performance and reliability of game modules
Participate in code reviews and contribute to the improvement of internal coding standards
Document technical processes and game development workflows clearly for cross-functional teams
Communicate effectively with team members, providing regular status updates and seeking feedback
Requirements
Basic knowledge of Java programming and object-oriented principles
Hands-on experience with libGDX through coursework, personal projects, or prototypes
Understanding of fundamental game development concepts such as game loops, sprites, and input management
Strong written and verbal communication skills, with a focus on clear technical documentation
Ability to work collaboratively in a fully remote team environment
Demonstrated interest and initiative in building games or interactive applications
Willingness to complete an AI interview as part of the selection process
Experience: 2+ years
Nice to have
Portfolio of small games or demo projects (GitHub links or playable demos encouraged)
Familiarity with vectors, collision detection, or basic 2D physics
Experience using Git for version control and collaborative development