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Playground Games is looking for a Game Designer to join our Fable team on a permanent basis. As a Game Designer you will act as a champion of quality across the team, working with various disciplines to implement key systems and features, and using visual scripting and proprietary tools to build content in Fable.
Job Responsibility:
Use tools and scripting within our custom, proprietary engine to implement features and content to the highest standard and deliver on the project’s vision
Implement and maintain high-quality feature and system designs
Work with a highly motivated, talented cross-discipline team to deliver content to expectations
Requirements:
Industry experience in game design positions
Excellent written and verbal communication skills
Strong ability to design game systems and mechanics and align other disciplines around design intent
Passion for problem identification and solving
Demonstrable experience using scripting tools or similar
Interest in collaborating within a team of diverse perspectives
A flexible, highly motivated and friendly approach to your work
A genuine passion for video games
Nice to have:
Text-based scripting ability in C++, C# or similar
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