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Game Designer

France, Annecy · Job Posted February 18, 2026
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Job Description

As part of Madbox, you’ll work with a small, passionate team with real ownership, working side by side with veterans behind Pocket Champs, our first casual hit. Together, you’ll help build bold, accessible, and unique mobile games from the ground up, where team chemistry and creative ambition come first. This is a unique opportunity to join a promising game at its earliest stage, within a tight-knit New Games team based in our newly opened Annecy studio (8–10 people). You’ll iterate fast on a strong game concept, shaping it on the road to soft launch and beyond. As the game grows, as a Game Designer, you’ll help build the foundations of its Live Ops system, playing a key role in preparing it to scale and defining a long-term Live Ops vision for titles that show strong traction. You won’t just contribute to a game, you’ll help turn early potential into a lasting success.

Job Responsibility

  • Design and balance game features
  • Create engaging gameplay mechanics and systems
  • Contribute to the ideation and development of new features
  • Analyze player data and feedback to improve game experience and KPIs
  • Create and maintain comprehensive design documentation
  • Collaborate closely with art, UX, and development teams to ensure seamless implementation of design vision

Requirements

  • Experience in balancing game systems and economies
  • Good sense of gameplay experience, and special attention to detail
  • Strong analytical skills and ability to use data to inform design decisions
  • Excellent communication skills, both written and verbal
  • Proficiency in game design tools such as Excel, PowerPoint, Figma
  • Working knowledge of Unity or similar game engines
  • Deep understanding of current mobile game market trends and best practices
  • Passion for mobile games

Nice to have

  • Innovative and entrepreneurial mindset
  • Previous experience in scaling a mobile game
  • Experience with rapid prototyping or early game development phases

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