CrawlJobs Logo

Game Designer

no-pact

Location Icon

Location:

Category Icon

Job Type Icon

Contract Type:
Not provided

Salary Icon

Salary:

Not provided

Job Description:

no-pact is looking for creative, well organized and enthusiastic Game Designers!

Job Responsibility:

  • Create new game ideas and gameplay mechanics
  • Design various game elements such as the core gameplay, meta gameplay and monetization
  • Work closely with a team of programmers and artists to turn your design into reality
  • Define the analytics approach to collect meaningful gameplay data
  • Analyze gameplay data to gain a better understanding of the player experience
  • Iterate on the game elements to improve the player experience
  • Analyze games to identify best (and worst) practices and share them with the team

Requirements:

  • Balanced approach with both creativity and analytical thinking
  • Knowledge of game design fundamentals
  • Excellent communication and collaboration skills
  • Excellent verbal and written communication skills in Turkish and English
  • Passion for games

Nice to have:

  • Previous involvement in game design
  • Programming knowledge
  • Experience with project management methodologies
  • Having pet projects or contributing to any open source projects

Additional Information:

Job Posted:
January 26, 2026

Job Link Share:

Looking for more opportunities? Search for other job offers that match your skills and interests.

Briefcase Icon

Similar Jobs for Game Designer

Senior Game Designer

Location
Location
United Kingdom , Derby
Salary
Salary:
Not provided
miniclip.com Logo
Miniclip
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Significant professional experience as a on action/shooter titles, ideally in the mobile games space
  • Strong expertise in level and gameplay design, with a deep understanding of player flow, combat mechanics, and pacing
  • Track record of working across multiple product lifecycles, from prototyping through live service support
  • Experience supporting and mentoring other designers, providing constructive feedback and contributing to their growth
  • Deep familiarity with Unity, with hands-on experience creating, optimizing, and debugging gameplay features and content
  • Comprehensive understanding of the mobile and social gaming landscape, with experience designing for engagement, retention, and monetization
  • Comfort working with game analytics and player data to inform design decisions and content balancing
  • Strong grasp of mobile UX principles and player psychology, with empathy for diverse player behaviors and expectations
  • Proven creative problem-solving skills and a portfolio of engaging, polished design work
  • High personal standards and attention to detail
Job Responsibility
Job Responsibility
  • Design and develop outstanding gameplay experiences and features that drive strong player engagement, retention, and monetization
  • Take ownership of mission gameplay design and implementation, collaborating closely with other disciplines to craft compelling moment-to-moment gameplay
  • Contribute as a key member of the product team throughout the game’s lifecycle,from development through live operations,creating high-impact gameplay content updates
  • Plan, prototype, and implement mission designs in Unity using proprietary tools and editors, delivering content from concept to final polish
  • Collaborate with engineering and tools teams to iterate and enhance internal systems for mission and gameplay implementation
  • Support and mentor junior designers by providing feedback, sharing knowledge, and contributing to a culture of learning and excellence
  • Present and communicate design ideas clearly across the team, aligning with the game’s vision and core pillars
  • Review and iterate on gameplay designs and mission implementation during both production and post-release phases, incorporating stakeholder feedback and player data
  • Contribute to identifying new trends, genres, and opportunities within the mobile space to help expand the company’s creative portfolio
  • Offer expertise in mobile and social game design, advocating for player-centric thinking throughout development
Read More
Arrow Right

Game Designer

Digital Sun is a standout studio in the indie game world. With three successful ...
Location
Location
Spain , Valencia
Salary
Salary:
Not provided
digitalsungames.com Logo
Digital Sun Games
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • 2+ years of experience as a Game Designer in the gaming industry or related field
  • Proven ability to design and implement game mechanics, systems, and features
  • Strong understanding of game design fundamentals, including pacing, progression, and balance
  • Experience creating detailed design documents, wireframes, and prototypes
  • Familiarity with game engines (Unity, Unreal Engine) and ability to collaborate with developers and artists
  • Ability to iterate on designs based on player feedback and playtesting
  • Excellent problem-solving skills and a keen eye for detail
  • Strong communication skills and ability to work in a Spanish and English-speaking environment
What we offer
What we offer
  • Flexible working hours with the option to work remotely one day per week
  • Work-life balance made easier with a 35-hour work week (7-hour workday)
  • Competitive salary, aligned with your experience and profile
  • A supportive and dynamic work environment, where creativity and collaboration thrive
  • The opportunity to work on top-tier, high-quality games that push the boundaries of innovation
  • Complimentary breakfast every morning at the office to start your day right
  • Private health insurance subsidy to help keep you and your loved ones protected
  • Mental health support because we care about your well-being
  • Free language classes in both English and Spanish to help you grow personally and professionally
  • Optional benefits for transportation and dining to make your daily routine smoother
  • Fulltime
Read More
Arrow Right

Senior Game Designer

We're looking for a Senior Game Designer to help craft intuitive, visually strik...
Location
Location
Salary
Salary:
Not provided
vankaizen.com Logo
Van Kaizen
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Professional design experience (product, UI/UX, or marketing)
  • Strong portfolio showcasing digital product or game-related work
  • Experience designing for interactive platforms or entertainment products preferred
  • Understanding of player behavior, gamification, or retention mechanics a plus
  • Comfortable working in agile or fast-moving startup teams
  • Proficiency in Figma and modern design tools
  • Solid understanding of UX and responsive design principles
  • Ability to create pixel-perfect visuals ready for hand-off
  • Familiarity with motion or interaction design (a plus)
Job Responsibility
Job Responsibility
  • Design engaging, user-friendly interfaces and assets for web and mobile platforms
  • Translate product requirements and user insights into clear, visually appealing experiences
  • Collaborate with developers to ensure design fidelity from concept to implementation
  • Contribute to and maintain the shared design system for consistency across projects
  • Create promotional and marketing visuals that align with brand tone and objectives
  • Work with UX research and analytics data to refine and optimize design solutions
  • Participate in brainstorming sessions, offering creative input and fresh ideas
  • Deliver projects efficiently within fast, iterative release cycles
What we offer
What we offer
  • This is a remote role open to applicants worldwide
  • You will join a fast-moving team and have the opportunity to influence projects across the business
Read More
Arrow Right

Senior Game Designer

We are looking for a passionate and experienced game designer who specializes in...
Location
Location
China , Shanghai
Salary
Salary:
Not provided
supercell.com Logo
Supercell
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • At least 7 years of professional experience as a Gameplay Designer with a portfolio demonstrating combat gameplay and/or level content created by yourself using Unreal Engine & Blueprint
  • Proven ability to implement enemies, NPCs and combat mechanics into interesting encounters
  • Proactive doer who takes responsibility and pride in their own work when given the freedom to work independently
  • Strong cross-discipline communication skills
  • Being a great teammate - we believe making games is a team sport
Job Responsibility
Job Responsibility
  • Prototype gameplay content (mechanics, enemies, level interactivity) by yourself with minimal dependencies on other disciplines
  • On-hands design and iteration of new features, game mechanics and gameplay content
  • Collaborate with other disciplines to follow your designs from initial documentation through to final in-engine polish
  • Support the development of the game with any additional skills
  • Fulltime
Read More
Arrow Right

Lecturer in Animation and Game & Design

BSBI’s mission is to educate students to effectively shape the future and become...
Location
Location
Germany , Hamburg
Salary
Salary:
Not provided
gusgermany.com Logo
GUS Germany GmbH
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • PhD or PhD candidate
  • Prior teaching experience in higher education at university level
  • Very good knowledge of Windows OS, of MS Office suite (Excel, Word, Outlook, PowerPoint) and Microsoft Teams
  • Scientific publications in a related discipline
  • Fluent in spoken and written English
  • Knowledge of German is desirable
  • Knowledge of Educational Platforms (i.e. Canvas, Blackboard etc.)
  • Working knowledge of timetabling software
  • Sound knowledge of study regulations and rules
  • Advanced technical skills in animation and digital art software, including TVPaint, Moho, and Adobe Creative Suite, After effects, Sounds in Animation
Job Responsibility
Job Responsibility
  • Teaching the assigned academic modules according to the curriculum
  • Administering, proctoring and marking all students ‘assignments and exams papers of all assigned classes
  • Amending or designing and developing a new curriculum for a Module if required
  • Updating a Syllabus or Syllabi if required
  • Supervising several Dissertations per academic year (if required)
  • Providing consultation and mentoring to students
  • Creating assignment briefs and exams papers
  • Providing feedback to students using positive reinforcement techniques to encourage, motivate, or build confidence
  • Teaching students study skills relevant to programmes and exam-taking strategies
  • Providing, if needed, private instruction to individual or small groups of students to improve academic performance and to prepare for exams
What we offer
What we offer
  • Further training and vocational education, as well as polishing up academic titles
  • Exchange possibilities with GUS entities in other countries
  • Team events
  • Special conditions from BSBI business partners
  • Free refreshments
  • Parttime
Read More
Arrow Right

Senior Game Designer

At AnotheReality we believe in the power of XR and gaming applied to tackle real...
Location
Location
Italy , Milan
Salary
Salary:
35000.00 - 45000.00 EUR / Year
anothereality.io Logo
AnotheReality
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • 4+ years of industry experience, with proven track record of completed projects
  • Excellent creative skills and able to analyze game systems
  • Unity engine knowledge and basic scripting skills
  • Knowledge of UX design and able to apply it in every project
  • Git (you will be cloning, pulling and pushing!)
  • Team worker, willing to help others and share knowledge
  • Great communication skills, (able to discuss with non-gamer people or non-technical people)
  • Passion for games, XR and cutting edge technology
  • A natural curiosity for all aspects of game development and a willingness to work on a wide variety of systems
  • Able to to mentor other people
Job Responsibility
Job Responsibility
  • Understand requirements, ask the right questions and design tailored XR or gaming solutions
  • Interact with clients during design proposals and development, producing the necessary visual documentation and presenting it
  • Plan future developments with the support of the development team including scope, roadmap and milestones
  • Work with the team or on your own to define the systems and the mechanics and prototype them when needed
  • Create and maintain a clear and efficient design documentation
  • Own the product vision and ensure that creative, quality and budgetary goals are met
  • Mentor other members of the team as needed
What we offer
What we offer
  • A friendly, transparent and ambitious working environment
  • Diverse and challenging projects, with a high degree of freedom and responsibility
  • Personal and career development
  • A lot of VR / AR to play with
  • Fulltime
Read More
Arrow Right

Senior Game Designer

We are looking for a Senior Game Designer to join us in creating and guiding our...
Location
Location
Italy , Milan
Salary
Salary:
35000.00 - 45000.00 EUR / Year
anothereality.io Logo
AnotheReality
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • 4+ years of industry experience, with proven track record of completed projects
  • Excellent creative skills and able to analyze game systems
  • Unity engine knowledge and basic scripting skills
  • Knowledge of UX design and able to apply it in every project
  • Git (you will be cloning, pulling and pushing!)
  • Team worker, willing to help others and share knowledge
  • Great communication skills, (able to discuss with non-gamer people or non-technical people)
  • Passion for games, XR and cutting edge technology
  • A natural curiosity for all aspects of game development and a willingness to work on a wide variety of systems
  • Able to to mentor other people
Job Responsibility
Job Responsibility
  • Understand requirements, ask the right questions and design tailored XR or gaming solutions
  • Interact with clients during design proposals and development, producing the necessary visual documentation and presenting it
  • Plan future developments with the support of the development team including scope, roadmap and milestones
  • Work with the team or on your own to define the systems and the mechanics and prototype them when needed
  • Create and maintain a clear and efficient design documentation
  • Own the product vision and ensure that creative, quality and budgetary goals are met
  • Mentor other members of the team as needed
What we offer
What we offer
  • A friendly, transparent and ambitious working environment
  • Diverse and challenging projects, with a high degree of freedom and responsibility
  • Personal and career development
  • A lot of VR / AR to play with
  • Fulltime
Read More
Arrow Right

Minecraft Builder & Set Designer

Bring stories & ideas to life by building and designing innovated Minecraft sets...
Location
Location
Australia
Salary
Salary:
Not provided
spawnpointmedia.com Logo
Spawnpoint Media
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • At least 2+ years of Game Level Design/Minecraft Building/Set Design
  • A full understanding of Minecraft and all game mechanics
  • A moderate understanding of WorldEdit
  • A moderate understanding of Minecraft Mods, Addons, Datapacks, Resource Packs
  • A experienced understanding of Minecraft commands, command blocks and redstone circuitry
  • Ability to meet and understand deadlines
  • Ability to understand feedback and act on it
Job Responsibility
Job Responsibility
  • Interpreting Storyboards and Scripts: Translate storyboard and script concepts into physical Minecraft builds and sets that are practical for events such as dialogue, pranks, timing, etc., utilizing command blocks for interactive elements
  • Realistic Minecraft Survival Builds: Create visually appealing and functional Minecraft Survival builds that maintain realism while ensuring they are not perceived as the work of professional builders
  • Versatile Building Styles: Adapt building styles from "noob" to "pro," "professional," "hacker," and more, depending on the storyline, to create diverse and immersive environments
  • Efficient Building Techniques: Utilize common building techniques and tools such as WorldEdit to construct builds efficiently and effectively, optimizing the building process
  • Engaging Gameplay Moments: Design unique gameplay moments and level elements within scripts to captivate the audience and enhance the overall storytelling experience
  • Interactive Functionality with Command Blocks: Utilize command blocks, redstone, datapacks, and mods to add interactive and functional elements to builds, enabling the events of the script to unfold dynamically within the Minecraft world
  • Deadline Management and Time Organization: Effectively manage time to meet project deadlines, ensuring timely completion of builds and adherence to production schedules
  • Meeting Participation: Participate actively in meetings with the creative team to understand project vision, requirements, and updates, contributing insights and ideas to drive project success
  • Communication and Collaboration: Maintain open and effective communication channels with team members, sharing progress updates, addressing challenges, and collaborating on project tasks to achieve collective goals
What we offer
What we offer
  • Attractive Remuneration
  • Spawn Points KPI bonus Program
  • Training & Development
  • Career Progression
  • Fulltime
Read More
Arrow Right