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This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position. This is a hybrid / onsite position. For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5 . We're also proud to say that The Last of Us Part I is now available for the first time on PC. Currently, we’re busy at the kennel working on Intergalactic: The Heretic Prophet, and The Last of Us Part II Remastered for PC and we'd love to find talented individuals to join us. Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.
Job Responsibility
Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects, AI behaviors, and other mechanics and systems
Communicating with animation, programming, and art departments to effectively produce the assets and code support required for the areas you’re owning
Collaborating closely with lead designers and directors to effectively act on feedback and quickly iterate
Requirements
2+ years of industry experience in Technical Design for games