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Elsewhere Entertainment is looking for an Expert System Designer to join the development of a new IP. Feed your creativity while collaborating with our team of highly skilled developers to build something innovative, exhilarating, and expansively entertaining! As a member of the Design department, you’ll work closely with our gameplay, engineering and art teams to deliver advanced gameplay systems. As a member of the project, you’ll help take the studio and our game from great to even better; with a focus on inclusivity, mutual respect (for ourselves and our players), thoughtfulness, empathy, professionalism, and collaboration.
Job Responsibility:
Writing both Detailed and High-Level documentation, defining the foundations of Systems used in the game
Designing, documenting and working with other Designers and Engineers to deliver the Systemic backend of the game
Being responsible for Balancing, designing and delivering the best player experience on the market
Clearly communicating complex ideas to our diverse development team
Implementing intermediate systems using object-oriented scripting languages
Requirements:
Proven professional game industry experience
At least one shipped AAA or AA game
Strong understanding of object-oriented programming
Understanding of complex math
The ability to look at the big picture
Nice to have:
Experience working with various development engines