This list contains only the countries for which job offers have been published in the selected language (e.g., in the French version, only job offers written in French are displayed, and in the English version, only those in English).
We are looking for an Effects TD who reflects the innovative spirit, creative talent, production excellence, collaborative mindset and passion for great filmmaking that define ILM. The Effects TD generates FX animation, procedural simulation, dynamic simulation, particle and fluid systems for feature film visual effects. They are responsible for lighting, rendering and moderate-level compositing of complex shots with guidance from their supervisors.
Job Responsibility:
Designs and creates FX animation, procedural simulation, dynamic simulation, particle and fluid systems
Responsible for setting-up and wrangle heavy particle effects and enormous crowd shots
Excellent pipeline scripting ability
Solid compositing ability, can wrangle blue-screen extractions, working understanding of Nuke
Can write plug-ins, debug simulations and write set up and surface shaders with proficiency
Can write/hack procedural surface shaders and volumetric shaders with proficiency
Can animate moderate objects with proficiency
Can pick-up new techniques quickly and easily and can debug just about anything
Sets a standard for all Technical Directors in continually raising the bar for speed, quality of work and adaptability
Requirements:
3-5+ years production experience or feature film experience with effects simulation work
Bachelor's degree in computer science, engineering or computer graphics
Demo reel required
Ability to work with competency, energy and enthusiasm within a team environment with gentle supervision to complete a shot
Exhibits excellent listening and communication skills, able to receive direction and criticism
Excellent presentation/communication skills in dailies/shot review by clearly and briefly outlining what has been accomplished and what next should be addressed in the shot
Engages in the creative process without ego, and accepts all final decisions with a positive and supportive attitude
Demonstrates an excellent aesthetic eye, anticipating potential problems and using knowledge of how to use the tools to achieve the desired look
Demonstrates superb problem-solving skills and takes the initiative to offer ideas and suggestions
Prioritizes tasks and manages time very well
Nice to have:
Linux and scripting ability in Python
Experience in MEL
Advanced simulation experience with either Houdini, Maya, 3DS Max or other software, and the ability to write expressions
C++ skills
What we offer:
A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits