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At ILM, FX Technical Directors are tasked with creating simulations, procedural animation, and rendering photorealistic effects elements for feature film, animation and episodic visual effects. We seek an artist with great technical and problem-solving abilities, paired with a keen creative eye. The ideal person for this role thrives in a fast-paced, collaborative environment and consistently strives to deliver work of the highest quality. We are offering various contract lengths and start dates throughout 2026. Due to the high technical complexity and artistic demands of our current slate, we are only considering experienced FX Artists at this time.
Job Responsibility:
Create highly detailed effects layers using RBD, fluid, cloth, and particle simulations
Set up and wrangle elements for large-scale effects-driven visual effects shots and animation
Solve technical problems and debug simulation and rendering issues
Render and light effects elements for use in final composites
Pick up new techniques quickly and with ease
Continuously raise the benchmark in terms of quality and efficiency
Requirements:
Experience as an effects technical director in VFX, games, commercials or animation
Adept at navigating the technical and creative challenges of large-scale hero shots under demanding delivery schedules
Ability to work with proficiency, energy, and passion within a team environment
A proactive communicator
Engages in the creative process with an inclusive and encouraging approach
Demonstrates a great eye for aesthetics
Shows interest and skill in solving technical and creative problems
Good understanding of most aspects of Houdini and the VFX pipeline
Linux proficiency
Please provide a demo reel that showcases your creative and technical skills