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Madbox is a fast-growing mobile gaming company. Pocket Champs is entering an exciting new phase - scaling its systems, deepening its foundations, and continuing to grow the design team behind it. We’re looking for a Design Manager to help lead that journey: someone who can raise the bar on design quality, support and grow designers, and partner closely with the Game Director to shape the long-term evolution of the game. This is a key role at the heart of the project - part mentor, part craft leader, and part strategic partner.
Job Responsibility:
Champion design quality and consistency across Pocket Champs
Coach and support a talented team of designers, helping them grow their skills and confidence
Strengthen team culture through great collaboration, playtesting habits, and clear design practices
Bring market awareness and fresh inspiration from the best games in F2P
Help improve the tools, workflows, and processes that make the design team more effective
Work closely with the Game Director to support the game’s long-term vision and direction
Stay connected to execution day-to-day, giving thoughtful feedback on features, balance, and player experience
Requirements:
7+ years of experience designing free-to-play mobile games
Leadership experience as a Lead Designer, Design Manager, or similar role
Strong understanding of progression systems, economies, retention, and monetization
A supportive and inspiring coaching mindset, with great communication skills
Passion for building a healthy, ambitious design culture helping teams do their best work
Curiosity for the market, new tools, and modern design practices (including AI)
Nice to have:
Experience on long-running live games or hybrid-casual hits
Strong analytical instincts and comfort using data in design decisions
Interest in evolving casual games toward deeper midcore systems