CrawlJobs Logo

Crowd Technical Director

disney.com Logo

Disney

Location Icon

Location:
Canada , Vancouver

Category Icon

Job Type Icon

Contract Type:
Not provided

Salary Icon

Salary:

100300.00 - 128300.00 CAD / Year

Job Description:

The main focus of the position will be to create crowd simulations for our CG scenes, using either off the shelf or our own proprietary software to populate cities, large scale environments and choreograph battles.

Job Responsibility:

  • Choreograph the motion and behaviour of crowds in shots, meeting the artistic direction of the show supervisor
  • Manage the motions and cycles used on your show, including creating blending cycles
  • Assist in developing efficient workflows within Houdini, including creating and modifying internal HDAs
  • Creatively use existing motion and character variations to create visual diversity within a crowd
  • Troubleshoot technical issues within Houdini and the wider pipeline
  • Work with Production and your lead to meet the show deadlines
  • Communicate with artists across disciplines to work effectively as part of the wider show team
  • Attend dailies to present your work and receive feedback from the show supervisor
  • Collaborate within the crowd team, sharing knowledge and contributing to the development of the department

Requirements:

  • Strong knowledge of Houdini Software
  • Exceptional problem-solving skills with the ability to address technical and artistic challenges
  • In-depth understanding of cinematic principles and composition
  • Background working on high end VFX or animated feature-film productions
  • Experience working with motion capture and/or clip-based animation
  • Proficiency with Linux
  • Excellent communication skills
  • Ability to work under pressure and to strict deadlines whilst maintaining a high quality output

Nice to have:

  • Proficiency scripting in Vex and/or Python
  • Strong understanding of Houdini input/output pipeline
  • Experience with cloth/hair simulation
  • Working knowledge of Maya and rigging
  • Keen eye for how crowds flock and move
What we offer:

A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered

Additional Information:

Job Posted:
January 20, 2026

Employment Type:
Fulltime
Work Type:
Hybrid work
Job Link Share:

Looking for more opportunities? Search for other job offers that match your skills and interests.

Briefcase Icon

Similar Jobs for Crowd Technical Director

Creature Development Supervisor

We are looking for a Creature TD Supervisor who reflects the innovative spirit, ...
Location
Location
India , Mumbai
Salary
Salary:
Not provided
disney.com Logo
Disney
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • 10+ years of relevant professional experience
  • Fluent in Maya
  • 4+ years experience as Maya rigger for advanced hero assets in digital animation, visual effects, games, commercials
  • Experience producing CG characters and creatures for visual media
  • Experience in corrective sculpting, understanding of anatomy and enveloping
  • Strong oral, written and interpersonal communication skills
  • Experience with Python scripting
  • Proficiency with Linux
Job Responsibility
Job Responsibility
  • Supervise teams for the set-up of creature pipeline, implementation and supervision of the creature technical director artist group including rigging, simulations (muscle, hair, plus simulations), destruction and crowds when applicable
  • Triage and troubleshooting related to assets/setups across disciplines
  • Troubleshoot technical issues and provide recommendations
  • Work with the technical management department to suggest technical advancements and tools to create efficiencies
  • Partner with the Production and Bidding team to create accurate bids and schedules
  • Delegate assignments and act as the creative, technical, and morale lead for the creature technical director team
  • Provide constructive feedback on crew performance, making recommendations and resolving issues
  • Mentor junior level and newly hired creature technical directors
  • Works with the Production team representative and Animation/Modeling supervisor to determine the creature set up requirements
  • Works with the CG Supervisor and R&D in the assessment of software needs and requirements for asset set-up and simulation
Read More
Arrow Right

Junior Crowd Technical Director

The Junior Crowd TD is responsible for supporting the creative and technical dev...
Location
Location
United States , San Francisco
Salary
Salary:
67900.00 - 86900.00 USD / Year
disney.com Logo
Disney
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • At least 2 years of relevant VFX experience with a Bachelor's Degree or equivalent in Traditional Animation, Computer Graphics, Computer Science, Engineering, and related fields
  • OR at least 3 years of relevant professional VFX experience
  • Strong knowledge of Houdini Software and workflows
  • Exceptional problem-solving skills with the ability to address technical and artistic challenges
  • In-depth understanding of cinematic principles and composition
  • Experience working with motion capture and/or clip-based animation
  • Proficiency with Linux
  • Strong communication skills (written, verbal, and interpersonal)
  • Ability to work under pressure and to strict deadlines whilst maintaining a high quality output
Job Responsibility
Job Responsibility
  • Choreograph the motion and behaviour of crowds in entry level shots, meeting the artistic direction of the show supervisor
  • Manage the motions and cycles used on a show, including creating blending cycles
  • Assist in developing efficient workflows within Houdini, including creating and modifying internal HDAs
  • Creatively use existing motion and character variations to create visual diversity within a crowd
  • Assist the crowd team to troubleshoot technical issues within Houdini and the wider pipeline
  • Work with production and supervisors to meet the show’s deadlines
  • Communicate with artists across disciplines to work effectively as part of the wider show team
  • Attend dailies to present your work and receive feedback from the show supervisor
  • Collaborate within the crowd team, sharing knowledge and contributing to the development of the department
What we offer
What we offer
  • A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits
  • Fulltime
Read More
Arrow Right

Lead Crowd Technical Director

The Lead Crowd TD is responsible for executing the creative and technical direct...
Location
Location
Canada , Vancouver
Salary
Salary:
142200.00 - 181900.00 CAD / Year
disney.com Logo
Disney
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • At least 6+ years of experience working on high end VFX or animated feature film productions
  • Previous experience in a leadership or mentoring role
  • College degree in Computer Science, Art, Animation or Engineering, or equivalent professional experience
  • Expert knowledge of Houdini for Crowds
  • Expert knowledge of crowd behaviour, including human crowds, swarming insects, combat choreography and animal behaviours
  • Strong knowledge of cinematography and composition with a passion for storytelling
  • Strong knowledge of VEX and Python
  • Proficiency with Linux including shell scripting
  • Exceptional problem-solving skills with the ability to address technical and artistic obstacles
  • Excellent leadership, communication and organizational skills
Job Responsibility
Job Responsibility
  • Lead and manage a team of crowd artists both technically and artistically ensuring the vision of the show supervisor is met, providing creative feedback at a shot and sequence level
  • Lead the direction and development of shot templates and tools. Collaborating with other crowd artists to implement efficient solutions that enable the smooth running of the show
  • Gather, edit and maintain the show motion library to meet artistic and technical show requirements, while assisting with the planning and direction of motion capture shoots
  • Manage crowd agent setups for the show, collaborating with upstream departments to troubleshoot issues. Set up and maintain agent variation logic to effectively balance diversity and performance
  • Manage show setup for small to medium shows
  • Mentor crowd artists on Houdini workflows and proprietary pipeline tools, while maintaining comprehensive technical documentation
  • Work with Production and Artists to understand and assign tasks, meet the show deadlines and provide shot/sequence feedback
  • Identify, troubleshoot and problem solve complex issues throughout the crowd pipeline
  • Collaborate and communicate with R&D and Pipeline Engineers in order to implement efficient and effective ways to problem solve issues around the crowd pipeline
  • Attend relevant meetings on shots, sequences, and production
What we offer
What we offer
  • A full range of medical, financial, and/or other variable pay or benefits
  • Fulltime
Read More
Arrow Right

Crowd Technical Director

The main focus of the position will be to create crowd simulations for our CG sc...
Location
Location
Canada , Vancouver
Salary
Salary:
100300.00 - 128300.00 CAD / Year
disney.com Logo
Disney
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • Strong knowledge of Houdini Software
  • Exceptional problem-solving skills with the ability to address technical and artistic challenges
  • In-depth understanding of cinematic principles and composition
  • Background working on high end VFX or animated feature-film productions
  • Experience working with motion capture and/or clip-based animation
  • Proficiency with Linux
  • Excellent communication skills
  • Ability to work under pressure and to strict deadlines whilst maintaining a high quality output
Job Responsibility
Job Responsibility
  • Choreograph the motion and behaviour of crowds in shots, meeting the artistic direction of the show supervisor
  • Manage the motions and cycles used on your show, including creating blending cycles
  • Assist in developing efficient workflows within Houdini, including creating and modifying internal HDAs
  • Creatively use existing motion and character variations to create visual diversity within a crowd
  • Troubleshoot technical issues within Houdini and the wider pipeline
  • Work with Production and your lead to meet the show deadlines
  • Communicate with artists across disciplines to work effectively as part of the wider show team
  • Attend dailies to present your work and receive feedback from the show supervisor
  • Collaborate within the crowd team, sharing knowledge and contributing to the development of the department
What we offer
What we offer
  • A full range of medical, financial, and/or other variable pay or benefits
  • Fulltime
Read More
Arrow Right

Lead Crowd Technical Director

The Lead Crowd TD is responsible for executing the creative and technical direct...
Location
Location
Canada , Vancouver
Salary
Salary:
142200.00 - 173300.00 CAD / Year
disney.com Logo
Disney
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • At least 6+ years of experience working on high end VFX or animated feature film productions
  • Previous experience in a leadership or mentoring role
  • College degree in Computer Science, Art, Animation or Engineering, or equivalent professional experience
  • Expert knowledge of Houdini for Crowds
  • Expert knowledge of crowd behaviour, including human crowds, swarming insects, combat choreography and animal behaviours
  • Strong knowledge of cinematography and composition with a passion for storytelling
  • Strong knowledge of VEX and Python
  • Proficiency with Linux including shell scripting
  • Exceptional problem-solving skills with the ability to address technical and artistic obstacles
  • Excellent leadership, communication and organizational skills
Job Responsibility
Job Responsibility
  • Lead and manage a team of crowd artists both technically and artistically ensuring the vision of the show supervisor is met
  • Lead the direction and development of shot templates and tools
  • Gather, edit and maintain the show motion library
  • Manage crowd agent setups for the show
  • Manage show setup for small to medium shows
  • Mentor crowd artists on Houdini workflows and proprietary pipeline tools
  • Work with Production and Artists to understand and assign tasks, meet the show deadlines and provide shot/sequence feedback
  • Identify, troubleshoot and problem solve complex issues throughout the crowd pipeline
  • Collaborate and communicate with R&D and Pipeline Engineers
  • Attend relevant meetings on shots, sequences, and production
What we offer
What we offer
  • A full range of medical, financial, and/or other variable pay or benefits
  • Fulltime
Read More
Arrow Right

Effects Technical Director

We are looking for an Effects TD who reflects the innovative spirit, creative ta...
Location
Location
United States , San Francisco
Salary
Salary:
90400.00 - 118700.00 USD / Year
disney.com Logo
Disney
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • 3-5+ years production experience or feature film experience with effects simulation work
  • Bachelor's degree in computer science, engineering or computer graphics
  • Demo reel required
  • Ability to work with competency, energy and enthusiasm within a team environment with gentle supervision to complete a shot
  • Exhibits excellent listening and communication skills, able to receive direction and criticism
  • Excellent presentation/communication skills in dailies/shot review by clearly and briefly outlining what has been accomplished and what next should be addressed in the shot
  • Engages in the creative process without ego, and accepts all final decisions with a positive and supportive attitude
  • Demonstrates an excellent aesthetic eye, anticipating potential problems and using knowledge of how to use the tools to achieve the desired look
  • Demonstrates superb problem-solving skills and takes the initiative to offer ideas and suggestions
  • Prioritizes tasks and manages time very well
Job Responsibility
Job Responsibility
  • Designs and creates FX animation, procedural simulation, dynamic simulation, particle and fluid systems
  • Responsible for setting-up and wrangle heavy particle effects and enormous crowd shots
  • Excellent pipeline scripting ability
  • Solid compositing ability, can wrangle blue-screen extractions, working understanding of Nuke
  • Can write plug-ins, debug simulations and write set up and surface shaders with proficiency
  • Can write/hack procedural surface shaders and volumetric shaders with proficiency
  • Can animate moderate objects with proficiency
  • Can pick-up new techniques quickly and easily and can debug just about anything
  • Sets a standard for all Technical Directors in continually raising the bar for speed, quality of work and adaptability
What we offer
What we offer
  • A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits
  • Fulltime
Read More
Arrow Right

Crowd Supervisor

The Crowd Supervisor is responsible for creative and technical supervision of th...
Location
Location
Canada , Vancouver
Salary
Salary:
159000.00 - 193900.00 CAD / Year
disney.com Logo
Disney
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • At least 6+ years of experience working on high end VFX or animated feature film productions
  • 2+ years of previous experience in a leadership or mentoring role
  • College degree in Computer Science, Art, Animation or Engineering, or equivalent professional experience
  • Expert knowledge of Houdini for Crowds
  • Expert knowledge of crowd behaviour, including human crowds, swarming insects, combat choreography and animal behaviours
  • Strong knowledge of cinematography and composition with a passion for storytelling
  • Strong knowledge of VEX and Python
  • Proficiency with Linux including shell scripting
  • Exceptional problem-solving skills with the ability to address technical and artistic challenges
  • Excellent leadership, communication and organizational skills
Job Responsibility
Job Responsibility
  • Supervise the Crowd team and oversee shot production and workflows, providing creative and technical feedback to the team
  • Collaborate with show leadership to translate the Director’s vision into actionable crowd workflows and high-quality shot production
  • Direct the continuing maintenance and optimization of the entire crowd production process
  • Assist the Head of Department in the design, architecture, scheduling and supervision of the studio crowd team and the crowd pipeline development
  • Gather, edit and maintain the show motion library to meet artistic and technical show requirements, while assisting with the planning and direction of motion capture shoots
  • Manage crowd agent setups for the show, collaborating with upstream departments to troubleshoot issues. Set up and maintain agent variation logic to effectively balance diversity and performance
  • Ensure on-time delivery of crowd elements within established production schedule
  • Propose creative solutions and workflows and elevate concerns to the CG Supervisor
  • Supervise, mentor, and schedule the Crowd team, ensuring professional growth document, assist and train other artists and departments on the use of Houdini and any other crowd pipeline tools as required
  • Troubleshoot creative/technical issues as they arise, as well as contributing to hands-on shot production along with other Crowd TDs
What we offer
What we offer
  • A full range of medical, financial, and/or other variable pay or benefits
  • Fulltime
Read More
Arrow Right

Creature Technical Director

The Creature Technical Director rigs and envelops characters from heroes to back...
Location
Location
United States , San Francisco
Salary
Salary:
90400.00 - 118700.00 USD / Year
disney.com Logo
Disney
Expiration Date
Until further notice
Flip Icon
Requirements
Requirements
  • 3 years relevant professional experience and a diploma in computer graphics, fine arts, design, or photography, or related field
  • OR 5 years of relevant experience in lieu of education
  • Experience as Maya rigger for assets in digital animation, visual effects, games, commercials
  • Experience running simulation shotwork
  • Experience in corrective sculpting
  • Knowledge of anatomy and enveloping
  • Positive attitude and team player
  • Good communication skills
Job Responsibility
Job Responsibility
  • Provide rigging and enveloping in Maya for various vehicles, characters, and creatures
  • Run cloth, hair, rigid body, crowd, or muscle simulations
  • Troubleshoot creature pipeline issues for artists in other disciplines
  • Script utilities/tools/plug-ins in Maya
  • Participate in reviews, dailies, and department meetings as required
  • Mentor entry level artists
  • Special projects as necessary
What we offer
What we offer
  • A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits
Read More
Arrow Right