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Join our team as a Cross-Platform Engine Developer specializing in Cocos2d-x! In this role, you'll be instrumental in building and optimizing high-performance 2D and lightweight 3D games across mobile, desktop, and console platforms. Bring your engine expertise and passion for games to deliver immersive and scalable experiences for a global audience.
Job Responsibility:
Design, develop, and maintain game engine features using Cocos2d-x in C++
Optimize memory usage, rendering performance, and platform-specific integrations for multiple devices
Ensure scalable and maintainable game architectures suitable for global game releases
Collaborate closely with designers, artists, and QA teams to implement and refine features
Diagnose, troubleshoot, and resolve complex engine-related issues across platforms
Stay updated on the latest advancements in game engine technology and suggest improvements
Communicate technical concepts clearly and effectively, both in writing and verbally, within a distributed team environment
Requirements:
Proven experience developing with Cocos2d-x and C++ in high-performance game projects
Strong background in computer graphics, rendering pipelines, and memory optimization
Hands-on experience deploying games for mobile (iOS/Android), desktop, and console platforms
Deep understanding of cross-platform development challenges and solutions
Exceptional written and verbal communication skills, with a collaborative mindset
Strong problem-solving aptitude and attention to detail in complex technical environments
Ability to thrive in a remote, fast-paced, and globally distributed team
Nice to have:
Experience with lightweight 3D engine features or hybrid 2D/3D game projects
Familiarity with global release processes and scalable game architecture best practices
Background in optimizing games for resource-constrained or high-latency environments