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Creative Audio is a centralized team that touches every product Meta produces, making our team integral to the company. We collaborate with product and creative teams across Meta to design audio for video, post-production audio, final mixing and mastering, audio field recording, sound effects, and large scale content projects across a wide range of software and hardware, including but not limited to your phone, glasses, VR headsets a mix of Augmented Reality/Mixed Reality across these devices. We're a team of over 60 audio experts who design the experiences that connect people through the power of sound. The Creative Audio team is seeking a Creative Coder for the Tech & Prototypes department. This role collaborates closely with Engineering and Product Design to define sound functionality and deliver advanced audio systems. It involves developing advanced audio solutions, optimizing performance, refining tools, and solving complex technical challenges. As a key contributor to Meta’s day-to-day sound design, the Creative Coder provides creative and technical insights to drive innovative, immersive and agentic audio experiences, offering a long runway for creativity, innovation, and empowerment to push the boundaries of sound technology and make a meaningful impact.
Job Responsibility:
Collaborate with design and engineering teams to deliver state of the art audio functionality, tooling and pipeline solutions
Provide audio engineering guidance to partners with a focus on empowering sound designers, composers, and ultimately creators, and improving audio quality across all Meta products and platforms
Use creativity and product thinking to develop innovative audio-focused prototypes and experiences that drive team and company success
Build functional prototypes from early concepts across a range of prototype fidelities, using a variety of design tools and programming languages, and implement on multiple platforms
Drive audio specific features from a technical perspective, ensuring scalability and high performance quality
Communicate prototype design decisions to internal stakeholders and provide feedback to partners
Prep and test for implementation accuracy as well as collaborating with internal and external team members to address bugs and optimize sounds in the product
Leverage code as a design medium to bridge the gap between product goals and engineering implementation, as well as unlock features for external developers
Requirements:
4+ years implementing/coding sonic experiences for products in mobile, hardware, and/or non-traditional immersive environments
3+ years development experience with at least two of these languages: C++. Kotlin, Javascript, RUST and Python
Experience with object-oriented programming and design
Understanding of DSP and audio signal processing
Experience with LLMs and prompt engineering
Experience debugging code in a variety of development environments
Experience with managing collaboration tools and version control systems such as GitHub, Perforce, etc
Experience prioritizing tasks and adapting quickly to changes in scope
Time-management and organizational skills to meet delivery specifications and deadlines
BA/BS in Audio or Music Technology, Computer Science, Transmedia, or equivalent work experience
Nice to have:
An understanding of spatial audio, and experience implementing immersive sound experiences
Experience building AI audio pipelines using tools such as TensorFlow, PyTorch, Langchain and audio processing libraries (e.g., Librosa, torchaudio), integrating models, data preprocessing, feature extraction and RAG methodologies
Experience with generative sound or music, speech synthesis, or NLP
Audio Implementation and/or design for shipping AR and VR experiences (Unity, Unreal and/or Spark, React, Snap, MARS)
Experience with WebAudio and/or Tone.js and/or OpenAL
Experience with embedded software development for audio consumer electronics hardware
Knowledge of acoustics, equipment set ups and calibration experience with hardware and electronic prototypes and configuration