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Are you a visionary artist ready to shape the future of a beloved game franchise? We’re partnering with a leading game studio that is seeking a talented Concept Artist to breathe fresh life into an evolving experience. This is your chance to be at the heart of visual development, creating the foundational imagery that will define entire worlds and excite millions of players. Your creativity and skill will directly impact the aesthetic and narrative of an upcoming high-profile project, challenging you to push boundaries and innovate. As a pivotal member of the Concept Art team, you will be instrumental in establishing the overall visual vision for the universe. Working closely with leadership, you will craft compelling imagery that communicates the immersive experience, inspires the development team, and blueprints every aspect of the game for content creation. You will bring a world-class understanding of composition and color, an exceptional ability to render exciting industrial design, and a firm grasp of practical content creation.
Job Responsibility:
Collaborate closely with the Art Director, Lead Concept Artist, and other artists to define the project’s visual identity, from broad stylistic vision to intricate individual elements
Develop and maintain a deep understanding of the game’s universe and technological constraints
Proactively seek and integrate feedback from the Art Director and relevant departments to refine visual concepts
Produce precise orthographic (construction) drawings for environments, props, characters, vehicles, and weapons
Support the Art Director, Lead Concept Artist, and Senior Concept Artists by providing studio feedback throughout production
Actively participate in regular team meetings, contributing to a collaborative creative environment
Requirements:
A compelling portfolio showcasing strong concept work, particularly with hard surface examples such as sci-fi elements, vehicles, props, and crates (3D art is not applicable for this role)
A Bachelor’s degree or diploma with a strong emphasis on Art
Experience shipping at least one AAA game title
An outstanding grasp of human anatomy, animal anatomy, industrial design, and architectural design, complemented by strong traditional art fundamentals
Exceptional mastery of either Photoshop or Painter
Proven ability to work collaboratively, openly embracing direction and adapting to change
Demonstrated experience in FPS (First-Person Shooter) and sci-fi genres
Strong draftsman skills and solid fundamentals in composition, lighting, and design
Nice to have:
Familiarity with industry-standard tools such as Unreal and Blender