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Concept Artist

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Aquent

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Location:
United States , Redmond

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Contract Type:
Not provided

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Salary:

51.00 - 56.00 USD / Hour

Job Description:

Are you a visionary artist ready to shape the future of a beloved game franchise? We’re partnering with a leading game studio that is seeking a talented Concept Artist to breathe fresh life into an evolving experience. This is your chance to be at the heart of visual development, creating the foundational imagery that will define entire worlds and excite millions of players. Your creativity and skill will directly impact the aesthetic and narrative of an upcoming high-profile project, challenging you to push boundaries and innovate. As a pivotal member of the Concept Art team, you will be instrumental in establishing the overall visual vision for the universe. Working closely with leadership, you will craft compelling imagery that communicates the immersive experience, inspires the development team, and blueprints every aspect of the game for content creation. You will bring a world-class understanding of composition and color, an exceptional ability to render exciting industrial design, and a firm grasp of practical content creation.

Job Responsibility:

  • Collaborate closely with the Art Director, Lead Concept Artist, and other artists to define the project’s visual identity, from broad stylistic vision to intricate individual elements
  • Develop and maintain a deep understanding of the game’s universe and technological constraints
  • Proactively seek and integrate feedback from the Art Director and relevant departments to refine visual concepts
  • Produce precise orthographic (construction) drawings for environments, props, characters, vehicles, and weapons
  • Support the Art Director, Lead Concept Artist, and Senior Concept Artists by providing studio feedback throughout production
  • Actively participate in regular team meetings, contributing to a collaborative creative environment

Requirements:

  • A compelling portfolio showcasing strong concept work, particularly with hard surface examples such as sci-fi elements, vehicles, props, and crates (3D art is not applicable for this role)
  • A Bachelor’s degree or diploma with a strong emphasis on Art
  • Experience shipping at least one AAA game title
  • An outstanding grasp of human anatomy, animal anatomy, industrial design, and architectural design, complemented by strong traditional art fundamentals
  • Exceptional mastery of either Photoshop or Painter
  • Proven ability to work collaboratively, openly embracing direction and adapting to change
  • Demonstrated experience in FPS (First-Person Shooter) and sci-fi genres
  • Strong draftsman skills and solid fundamentals in composition, lighting, and design

Nice to have:

Familiarity with industry-standard tools such as Unreal and Blender

What we offer:
  • Subsidized health, vision, and dental plans
  • Paid sick leave
  • Retirement plans with a match

Additional Information:

Job Posted:
January 07, 2026

Work Type:
On-site work
Job Link Share:

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