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Concept Artist

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Climax Studios

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Location:
United Kingdom

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Contract Type:
Not provided

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Salary:

Not provided

Job Description:

We are looking for a Concept Artist to help MPG deliver expert art support to our client for a realistic fantasy genre project. You will work with the art/animation/tech art team and alongside production, design, QA and engineering teams in helping to deliver the best multiplayer experiences in the world.

Job Responsibility:

  • Follow visual direction and technical briefs to create concept art across one or more areas, characters, environments, props, weapons and storyboarding
  • Work with the concept art team to help define and communicate the visual style of the game
  • Work using relevant 2D/3D concept software - plus game development software such as version control and production tools
  • Identify and log tasks, track and report on progress, keeping your team up to date
  • Assist development with documentation, reviews and quality assurance of art
  • Maintain high quality standards and process: workflows, documentation, approvals
  • Assist more junior team members in day-to-day work, being proactive in sharing your knowledge
  • Attend stand-ups, craft meetings, deep-dives, reviews, show and tells, etc

Requirements:

  • Concept Artist portfolio/showreel showing production ready concepts
  • Attention to detail with a strong ability to analyse and comprehend Visual Direction and adapt style as needed
  • Excellent understanding of traditional art skills, proportion, composition, lighting, colour etc
  • Solid problem solving: knowledge of typical concept art challenges in creating art for games
  • Excellent knowledge of typical concept art software and tools
  • Ability to communicate with leads and producers and prioritise work, flag issues, identify risks
  • A good communicator with the ability to verbalise conceptual thoughts and the willingness to accept constructive critique
  • “Final touch” quality control on concept art assets

Nice to have:

  • Experience creating concepts in 2D and 3D
  • Experience in a similar role is highly desirable
  • Experience working a full game development cycle
What we offer:
  • Flexible working: Remote-friendly long before it was the norm, with core hours that support both great work and real life
  • Support & wellbeing: Mental health first-aiders, therapy and coaching via Myndup, plus private medical insurance to help you stay healthy and supported
  • Pension & life cover: A strong pension plan and life insurance to support your future and protect your family
  • Time for you: Minimum 25 days’ holiday, a paid winter break, and 3 volunteering days each year to give back to causes you care about
  • Parental leave: Family-first policies that support parents and caregivers with flexibility and balance
  • Levelling up: Annual L&D budget, expert talks, game jams, and mentoring opportunities to help you grow your skills and career

Additional Information:

Job Posted:
February 18, 2026

Employment Type:
Fulltime
Job Link Share:

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