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In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required, your domain knowledge is what matters.
Job Responsibility
Develop and refine game logic, mechanics, and features using Cocos2d-x for prototype and production-level projects
Collaborate closely with the team to provide high-quality real-world input for AI training processes
Create, modify, and troubleshoot game assets and scenes to support a diverse set of training objectives
Test, debug, and optimize Cocos2d-x code to ensure robust and efficient gameplay experiences
Document code and processes thoroughly, ensuring clarity for both technical and non-technical stakeholders
Engage in open, clear written and verbal communication to report project status and challenges
Work iteratively in response to feedback, consistently improving deliverables for AI development needs
Requirements
Solid knowledge of Cocos2d-x and hands-on experience with 2D game development workflows
Strong problem solving and troubleshooting abilities in a game development context
Experience collaborating remotely with distributed teams in a fast-paced environment
Excellent written and verbal communication skills, with a focus on clear, concise updates and documentation
Ability to follow technical specifications and adapt to evolving project requirements
Understanding of game design principles and player experience optimization
Self-motivated, detail-oriented, and eager to grow within a dynamic AI training environment
Nice to have
Experience working on projects for AI training or data generation purposes
Familiarity with additional game engines or programming languages
Background in collaborating with AI or machine learning specialists